Hotfix Update 1.2.8.14347 (Experimental)
Hello Seedlings, We have a patch for you today in the Experimental Branch including a beta Chinese language, along with optimisations, bug fixes & improvements. Check out the changelog at the bottom of this post for the full details. How to get the Experimental Build installed:
In your Steam library, right-click and access properties for Kynseed.
Under the Betas tab, select Experimental from the dropdown.
This should now update and replace the build with this version. You can return to the normal build by choosing None for the Beta Participation options.
Things to note:
Installing this build will overwrite your current version of Kynseed. Existing saves stay in the Saves folder, whilst Experimental saves go into a new folder.
If you want to return to the previous build, switch back to the default branch on Steam, where your previous saves will be intact. You won't be able to load your Experimental saves into the default branch.
How to get in touch:
We welcome any feedback that can help us improve - bugs@pixelcountstudios.com or via our Discord server at discord.gg/pixelcount
That is it for now. Thank you for reading this post and for still being on this Quillian journey with us.
All the best,
PixelCount Experimental Changelog 1.2.8.14347: 🔷 Chinese beta version available🔶 Updates to Spanish and other languages🔶 Various optimisations around memory and performance🔶 Tax years don't roll over to your successor🔶 Adjusted night time darkness🔶 Fog effect redone🔶 Default lantern size increased🔶 Capping the number of favours/task letters based on the number of noticeboard tasks you currently have🔶 Various minor cutscene improvements🔶 Footstep sounds improved to match more surfaces🔶 Improvements to player and animal riding movement❌ Various level fixes for layering, collision and tiles❌ Removed hidden permanent traits like insomnia which could affect the player❌ Fixes for customisation with fences not placing or cancelling correctly❌ Fix for very specific movement on riding that could get through collisions (could happen on walking but even rarer chance)❌ Fix for greenhouses not deducting a brass cost on construction❌ Fix for babies sending letters and walking back to a fixed house❌ Fix Ivy Weed name missing from a pinned task❌ Fixed being able to buy multiple of the same item from Fairweather❌ Fix for music and shop music playing at the same time❌ Fix for gamepad where character options could stack up❌ Fix for emission rendering issues on low quality settings❌ Fix for performance issue in Deep Mine if you stay too long❌ Fix for performance issue doubling up certain objects/creatures when moving between the same level❌ Fix for shadows of pets drawing above the pet in shops❌ Fix for potential threading crashes for sounds❌ Fix for family orders showing the wrong base values for xp after changes❌ Fix for good store pricing including unsellable items❌ Fix for npcs walking through door frames