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cover-Lightyear Frontier

Thursday, June 5, 2025 2:03:49 PM

HOTFIX JUNE 5TH | V 0.5.1593


Heya Exofarmers!

🔥Steaming Hotfix Incoming! 🔥
A huge thank you to the community for sending bug reports and feedback our way after the update! 🐛We put in fixes for some of them already in this hotfix and added some changes. This is what we fixed so far:

Patch Notes

V 0.5.1593

🪲BUG FIXES

Removed various holes in the landscape
Fixed camera snapping when Mech falls over
Fixed issue where saving & loading during intro could cause a quest to be missed
Fixed issue where clients would sometimes fall through the world when joining a session
Fixed Notification Marker UI issue in the Customization page on the Mech Dock
Made damage caused and received by Mech collisions more consistent for clients
Fixed issue where the Mech could get moved to the starting location when loading a save file in a specific circumstance
Fixed issue where faraway neighbours could fall through the world and disappear for the rest of the day
Fixed issue where Fence Gates would only provide coziness when closed
Fixed issue where players were sometimes able to interact with Mech parts from within the Mech
Fixed issue where interacting with inspection points would make you partially invisible to other players
Fixed parts of certain transform modes briefly appear when installing them on the mech
Fixed Compost Box processing effects not playing
Fixed doors not opening or closing if an Exofarmer was standing too close
Getting knocked out now exits photo mode - would previously make inputs unresponsive
Fixed the Field Plow, Pathmaker, and H.O.E. not working on snow
Potentially fixed issue where foliage could look unhealthy even when far away from restorable trash
Fixed grass and other elements that in certain circumstances moved in a choppy manner or froze completely, particularly at very high frame rates
Fixed issue where you could build on the water in the underground lab
Fixed issue where you were incorrectly allowed to build on some constructs, like the Merchant Dock and Farm Center
Fixed Delivery Cannon not playing any animations when performing a delivery when loading a save with an in-progress delivery (Will now complete delivery right after loading in save instead)
Fixed some goo disappearing without clearing it
Center-aligned UI of coziness buffs on HUD

🔁CHANGES

Added descriptive text to save files that are not compatible with the current game version
Mech collisions can now damage large trees
Overhauled the environment around the vault
Floaters don't target Refillite anymore
Auto-move is no longer cancelled by opening selection menus, inventory menu, etc.
Overhauled the environment around the landing pad ruin
Populated area around the harbour ruins
Caroot and Chromaize now glow at night
Reduced scale of Caroots to improve visibility of the mounds and adjacent plants.
Added foundations to some constructs that didn't have them previously
All planted large plants now have the same size water indicator

We're aiming to have another beaming hotfix ready for you all next week! Until then, get em' farms growing! 💪✨
//The FRAME BREAK TEAM