HOTFIX JUNE 11TH | V 0.5.1603
A new week with more bug squashing, and we're back with some improvements! ✨ Check out below what we caught and cleaned up thanks to our community's diligent bug reports 🦾🐛 🚀 NEW FEATUREThe game will now automatically save every 5 minutes (real time) in addition to once at the start of each day🪲BUG FIXESFixed issues with offline play, including getting stuck on the loading screen when starting a new gameFixed issue where Silver would not appearDeliveries can no longer be sent if all available milestones have been completedFixed issue where ores sometimes respawned right when harvestedMitigated (hopefully eliminated) the issue where distant items fall through the groundInteracting with the fallen satellite interaction point now properly unlocks a figurine constructFixed issue where one could get stuck inside the vault by using the "Help, I'm Stuck!" command or running out of fuelAdjusted iron nodes so they no longer get stuck on top of the pillarFixed issue where personal Quests would not function properly in offline playFixed various crashesFixed text header issue on Ruin region artifact counter UI element on HUDFixed issue where death caches would sometimes spawn in the airUpdated collision on mech tools, fixing Sprout Cannons not being repairableFixed the Repair Tool showing "No Ammo" prompt when it shouldn'tFixed issue where you'd sometimes get hundreds of Refillite spawning in a small areaFixed issue where some wild crops would sometimes disappear when walking far away and coming backFixed issue where some wild crops would sometimes be invisibleFixed issue where wild Polyberries would change to a low detail version very close to the cameraMade item ejection more consistent on the Seed Extractor and Oil PresserFixed issue where Znorks would have a solo party instead of going to sleep at nightFixed a collision issue with the Single Hardwood Fence Gate that prevented passageFixed issue where snapping for normal constructs stopped working inside buildingsFixed the collision missing from part of the broken alien craneFixed faulty Spike Saw hit detection on crops (wild and planted) and Refillite that made the range of the tool feel shorter than intendedFixed issue where neighbours wouldn't stand still when talking to themFixed issue where contributing items to holograms by physically carrying them there with the P.I.C.K Axe could be finicky, as the items would block the hologramFixed multiple Behemoths spawning on top of each otherFixed an issue where tools and transform modes that weren’t currently active got damaged when players got knocked out or entered water🔁CHANGESPopulated island between the CanyonsMade tornadoes appear less, last a shorter duration, and not chase players as aggressivelyThe Mech will now always have at least a bit of fuel in the tank if fuel consumption is turned offAdjusted early game fuel scaling with mech power, reduced initial fuel consumption by ~50%Refillite will now be used as fuel before any oils, when availableAdded landscape backdrops to the worldDecreased strength of pushback when the Mech bumps into somethingSlightly increased minimum Mech speed required to take damage from collisionsIncreased minimum Mech speed needed to play animation where Mech reacts to an impactAdded Standard Farmech mech parts to appearances from the startAdded more Wheat to the crashed shipMech baseline weight capacity increased from 80 to 100Increased durability of all tools & transform modes across all levelsReduced crafting cost of the Plant Fiber to Wheat Seeds recipe from 100 to 20Reduced crafting cost of all Spliced seeds from 5 to 2Adjusted the build cost of all troughs to match available resources better when players usually unlock DianeAdded new visual state to Fuel Bar UI for over-encumbrance to indicate increased consumptionIterated on the floater amount and location near the starter area A huge shoutout to everyone who are sending us bug reports and feedback! We are working hard to resolve the issues you've been facing and hope to patch another hotfix soon!🌱🚀
Until then, keep those farms going!😊//The FRAME BREAK TEAM