Hotfix 0.9.2.8 - Changelog
QoL
Added an option to assign controls to extra mouse buttons.
Added an option to rebind the key for moving the free camera.
When playing as Hilda, the hovers of rare hunting trophies will now dynamically display their current bonus to stats.
FIXES
Fixed the issue with Arna’s perk that was causing it to stop granting bonuses to Psyche States after loading a save.
Fixed Arna’s old perk still functioning in the background.
Fixed “First Aid” not improving the Condition of all body parts when affected by “Vigor”.
Fixed NPCs and enemies occasionally displaying incorrect speech lines.
Fixed Leosthenes using his critical hit speech lines upon enemies’ critical hits.
Fixed “Baleful Scream” always succeeding in applying Stagger after failing to apply Daze.
“Baleful Scream” will now take the target’s Psionic Resistance into account when calculating the chance to apply Daze and Stagger.
“Howl” will now instantly make surrounding Wolves hostile rather than after the 1-2 turn delay.
Fixed the issue preventing the interaction with the Osbrook Smith while he’s in the Black Boar Tavern.
Fixed “Elusiveness” not gaining stacks when moving around with “Whirlwind”.
Fixed Poachers sometimes dropping 0 crowns on death.
Fixed the bug causing the dialogue window to remain on the screen after moving to another location.
Fixed the issue with Distant Bastions sometimes not closing as intended.
Verren will stop feeding Chickens at the Caravan Camp after they are killed.
Removed the possibility of delivering Injuries to the Spectral Herald.
Fixed the bug causing Darrel-related dialogues in Brynn to still trigger after already finding him.
Fixed the bug causing NPCs to sometimes remain Hostile after serving a jail sentence.
Fixed the issue with Delivery Couriers’ hostility when the Character is wanted in a nearby Settlement.
Fixed the rare issues with the incorrect detection of shots, throws, and spellcasting.
Fixed bows and crossbows sometimes not losing Durability when used.
Fixed another instance of the bug that was causing Charge skills to glitch out around multi-tiled enemies.
Numerous sprite and collision fixes.