Granser
Loosely following up the story of Skautfold after a few thousand year time skip on a new planet distant from earth, Granser is a new 3 game series in the style of a "jrpg".
The story of Granser will be presented as 3 games serving as the 3 acts of the same story following the same group of characters. Saves will be transferable game to game.
The games will be story focused turn based rpgs in the more Japanese style.
---The setting and story
-I have little to reveal about this yet besides the fact it takes place in an entirely new world but still rooted in elements set up in Skautfold. I have spent a considerable part of my lifetime building this setting and Skautfold was built to serve as a prequel to this setting. The story was mainly inspired by Xenogears, Xenosaga and early Tales of games.
---Combat is a much improved version of the Knight's End combat system, featuring a full party of 4 characters.
-A much improved "Guard System" returning from Usurper, Moonless Knight and Knight's End.
-A refined implementation of timed attack and defence inputs from Knight's End, rewarding good timing and knowledge of the combat triangle.
-A "Burst System" where party wide resource called "Burst Points" are used to unleash a flurry of directional combo inputs used to execute Finishing Strike skills, inspired by the system of Xenogears.
-A fresh take on statuses and their interactions.
-A setup and set-off system for a more engaging interplay of party member's skills.
---Exploration and additional gameplay
-Aside from the mandatory story content, you will be periodically be let loose to engage with the more free-form content of the world, engaging in hunts, dynamic world map conflict events, and dungeon delving.
-Character and gear progression unique to each of the 4 party members.
-Instead of grinding against weak mobs, you can train and duel your party members to learn new skills and improve synergy among them.
-Engage in airship to airship combat! Around halfway through the first game you unlock your airship, the sky is not safe however and you will have to engage in ship to ship combat, as well as face flying beasts with it.
-Fishing... in the sky, Sky fishing will be a more relaxing activity to take a break with.
Recently I started learning 3d modelling and animation to accelerate my production of sprites, as well as significantly increase their quality, so expect a noticeable jump in quality and a far more animated, and clear presentation.
Overall the games will each be approximately 25-30 hours long, much larger than any of my previous ones.
The first of the 3 games should arrive on steam early access spring 2023 and develop chapter by chapter till its conclusion.
I will share more when I open a new Granser and Skautfold focused DIscord, and maybe I have something fun to sharer about one of my old games soon? Who knows..... :P