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cover-Goat Simulator: Remastered

Wednesday, January 15, 2025 9:48:14 AM

Goat Remastered Patch #2

Improvements

General: Tweaked Pilgors movement animation
UI: Controller Rumble now has an intensity slider instead of a toggle

Major

General stability improvements
Pay Day: fixed an issue where traffic lights, streetlamps and traffic signs were knocked over when starting the map
Controls: the middle mouse button can now be used to map an action

Minor

General: improved the blocks placed by the Builder Goat mutator so they now have a darker tone when placed under water
General: increased the momentum of the hogtie when using the ability of the Hogtie Goat mutator
Goat Z: fixed an issue where you couldn’t digest anything anymore when using the No Hunger mutator
Mutators: fixed the parachute blocking the camera when using the Penguin Mutator
Goat City Bay: fixed an issue where the Grappling Goat mutator could grapple to an invalid asset and get stuck as a result
Mutators: fixed an issue so starting a time trial no longer removes the equipped mutator
Goat City Bay: fixed a split screen issue where player two was the same colour as player one during time trials
Waste of Space: fixed an issue where the alien wasn’t always visible from all camera angles
Buck to School: fixed missing name for the disco ball
Pay Day: fixed missing name for the rocket cars

Trivial

Pay Day: the cubes in the bounce room are now bouncing as well
Animation: fixed an issue where the Homo Simulatus looked like they were slightly turned to the left when running