Get your paws on Copycat! (+ Interviews with the dev team)
Hi cool cats,It has been nine months since Copycat launched on PC and almost two months since we launched on Mac. We are so grateful for our Steam community. Thanks for cheering us on!A big hello to all our new friends joining the Copycat family. Did you grab Copycat on sale at the Cozy and Family Friendly Games Celebration last week? Thank you, Adrian and Rokaplay team for letting us participate two years in a row.Copycat was reviewed by the lovely fur-parents at Colin Magazine in Melbourne, Australia. (A big hello to our fellow Victorians 👋). They played our emotional little game, and here's what they had to say: "Copycat is a heartbreaking love letter to lost cats and lonely souls." & "At times, the game feels less like something you’re playing and more like something you’re feeling."Read the full review here: https://colinmagazine.com/blogs/news/copycat-review-a-heartbreaking-love-letter-to-lost-cats-and-lonely-soulsOur writer Sam Cable was interviewed about using sadness as an emotional tool in video games. Journalist Tony Ling did a wonderful job piecing together this story and asking compelling questions such as "Why do sad moments linger long after the console has been switched off?" & "How do games create a safe space for players to process complex themes like grief and loss?".Get the full conversation here: https://www.theaureview.com/games/interviews-games/interview-copycat-writer-samantha-cable/For all our fellow devs and game writers out there, this next podcast might be purrfect watch. Sam had a cheeky feature on a great new podcast called We Interrupt This Broadcast. In the interview, Sam shared her thoughts on developing video game narrative that leave you wanting a big hug. The host, Julie Eckersley, asked delightful questions such as "Are there common ingredients that help create an immersive, unforgettable story?" & "How do you design a narrative that gives people real agency while still staying emotionally powerful?" 💛A big thanks to the entire team: Julie, Kirsty and Leonie! For the full conversation, tune in into Ep 14 of We Interrupt This Broadcast on Spotify, YouTube and Apple Podcasts.Watch on YouTube: Copycat has pounced onto PlayStation 5 and Xbox X/S! If you have played it on PC, but want to bring it to console, now is your chance. Ready your controllers for a short, emotional catventure about love, loss, and the meaning of home. Get your paws on a copy! 💙 💚Dawn is waiting for you to leave a Steam review. If you enjoyed Copycat, make sure to leave us a review. It makes a huge difference to our tiny team.Big Smiles,Sam, Kostia and Dan