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We're thrilled to announce the latest patch for Hunt the Night, packed with exciting changes and improvements. Here's a rundown of what you can expect:
New Content
Prime Hunt Mode
Prime Hunt Mode is now unlocked! Battle against final bosses with new attacks and increased difficulty in a mode where your time will be recorded. Plan and create your build before the fight and prepare for a truly deadly gaming experience. Don't forget to share your times with the community!
Each boss will be unlocked once you defeat them in the normal game mode.
Prime Hunt Collaborations
We are pleased to announce our first three collaborations with other indie games, including three completely new bosses from other games adapted to Hunt the Night. In this first pack, you'll find:
- Red Camerlengo from Count Lucanor.
- Ice Queen from Lost Ruins.
- The Watcher from Bug Fables.
We hope you enjoy these three entirely new battles and take a look at these three games if you haven't already!
Gameplay Enhancements
Save System Reimplementation
Experience a revamped save system for smoother progress tracking.
Backup System
Introducing a backup feature to ensure your heroic exploits are always secured.
Persistent Shops
Shops now remember your last selected item, eliminating the hassle of re-browsing.
Text Font Assignments
Rectified an issue where some in-game texts lacked assigned fonts.
Boss Immunity Fix
Addressed a bug where certain bosses were erroneously immune to damage effects.
Controller/Keyboard Detection Overhaul
Entirely redesigned the controller/keyboard detection for enhanced accuracy and performance.
Event Error Resolution
Fixed the most common 'not found' event errors by implementing a short delay and rechecking.
Spell Casting Corrections
Enemies no longer attempt to cast spells on non-enemy objects.
Noctilium Window Fix
Solved the issue of the Noctilium window disappearing after purchasing an item in the shop.
Shift Key Binding
Added shift key detection for more flexible key binding.
Expanded Key Customization
Introduced additional actions to the keys binding menu for greater customization.
Main Menu Update
Revamped the main menu for improved compatibility with larger resolutions.
Menu Accessibility
The menu can now be opened even when an 'obtained' message is on the screen.
Completed Hunts Indicator
Differentiated completed hunts with a distinct color in the hunts menu.
Resolution and Menu Adjustments
Updated resolution and adjusted the menu for seamless gameplay in very high resolutions.
Shop Selection Bug Fix
Resolved a bug where the first element of a shop couldn't be selected if the shop closed too quickly.
Default Keyboard Action Bindings Redone
Reimagined default keyboard action bindings for a more intuitive experience.
Menu Navigation Tweaks
Squashed small bugs affecting menu navigation.
Boss and Enemy Balancing
Adjustments to improve the gameplay of battles against Krevian and Mother.
Adjusted hitboxes for a more precise combat experience in bosses and standard enemies.
Hunts
Enemy Life Reduction
Reduced the life of enemies in the first two hunts.
Increased Noctilium Rewards from enemies.
General Fixes
Boss Phase Transition Bug
Fixed a bug causing boss attacks not to stop upon phase transition, potentially leading to Vesper's untimely demise.
Vesper's Invulnerability Tweaks
Increased Vesper's invulnerability time upon respawn after falls or sinking. Added a transparency effect for better visibility.
Noctilium Adjustments
Rebalanced the Noctilium obtained from hunt bosses and certain world enemies.
Visual Polish
Rectified visual errors in various game zones.
Visual Enhancements
Added visual improvements to several game zones.
Attack Movement Distance Reduction
Slightly reduced the distance Vesper covers while attacking.
Optimization
We have worked hard over the past few months to optimize the overall performance of the game, improving the FPS rate and reducing loading times across all game zones. We have also reduced the game's size on disk by a few GBs.