Fixed a couple of bugs!
Hey everyone!
Thank you all so much for checking out my game! I’ve seen a lot of very nice reviews already and it makes me happy that you seem to be enjoying it! :)
I just uploaded a new build that should fix a couple of issues:
Fixed a potential run-killer that would appear when you would enter the strange hallway after obtaining the small idol.
Fixed an issue where the player would spawn in some sort of empty void after going to bed on Sunday.
Fixed an issue where it would still be raining after starting a new run.
Put back a fence behind the cornfield, I don’t know where it went but it’s back now.
Made sure you are not able to fall off the ferry anymore.
Made sure that the darkness also closes in on you when you enter the strange hallway or hedge maze area, causing players to get lost in darkness forever there.
Implemented a failsafe that should always unlock the content you get when you 100% areas (I believe this worked for most users, but someone in the discussions said they didn’t unlock some of it at 100%).
Fixed a bug where you would be able to get stuck behind the gas station counter on Monday by closing it and not being able to open it anymore.
Fixed an issue with colliders that made interacting with the picnic blanket a bit wonky.
Added an option under AUDIO settings that reduces the volume of loud jumpscare sounds (let me know if this could be reduced further).
Put some extra invisible walls here and there to make sure you all don’t get out of bounds too much haha
If you still encounter any of these problems or find new ones, don’t hesitate to let me know and I’ll see what I can do about it!
Thanks again for taking the time to play my game, I hope you have a lovely time doing some normal gardening!
-Tom