Fallout New Vegas, Pentiment dev "didn't like" Fallout 3 save scumming
Fallout: New Vegas and Pentiment director Josh Sawyer says he "didn't like" some of the dialogue mechanics and choices in Fallout 3 and sought to differentiate Obsidian's open-world game from the Bethesda RPG by decreasing "randomisation".
Fallout: New Vegas mod revamps power armour to mirror the older games
Fallout: New Vegas mod makes every NPC in Obsidian RPG try to kill you
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