Factorio Version 2.0.9 now stable
Changes
Achievement logistic-network-embargo updated with different condition for base game and space age.
Bugfixes
Fixed a crash when viewing the production statistics GUI while switching surfaces. more
Fixed unstable global grid position when re-assigning blueprint. more
Fixed that individual segmented units parts were in the kill statistics.
Fixed a crash when opening the technology GUI focused on disabled technology. more
Fixed migration of rails in blueprints in 1.1 version of blueprint library. more
Fixed a crash when trying to use unsupported audio depth. more
Fixed a crash when loading some blueprint library contents with mods changed. more
Fixed a crash when clicking "upgrades" in the wave defense scenario. more
Fixed Spidertrons receiving up to 8 times extra damage from explosives. more
Fixed that unpowered inserters could grab items.
Fixed that some GUIs could be opened behind the technology GUI. more
Fixed crash in multiplayer when mining modded tree with less stump variants than alive tree variants.
Fixed it was not possible to open loader gui for input loader. more
Fixed crash in mod manager in minimal mode when some text used space-age icon rich text tag.
Fixed that changing surfaces with ghost equipment would not correctly request robots to deliver the equipment. more
Fixed build sound of huge ghost entities not being ghostly enough. more
Fixed a crash when item entity marked to be deconstructed is cancel deconstructed while being over belt. more
Fixed that the runtime server config GUI did not fit on some screen sizes. more
Fixed GUI effects volume set to zero not being applied on start if background simulations were turned off. more
Fixed a crash when setting cursor_ghost of a character not assigned to a player. more
Fixed a crash when reading opened GUIs of a character not assigned to a player. more
Fixed PvP Scenario unlocking all the trigger technologies. more
Fixed a crash when changing the force of cargo landing pads.
Fixed tools items and ammo items could be refilled during cursor split interaction. more
Fixed that it was not possible to mark legacy rails for deconstruction using deconstruction planner configured for straight-rail. more
Fixed that the Fulgora starting island could have no breaks in the cliffs. more
Fixed that deconstruction planner would treat entities with deconstruction alternative as being normal quality.
Fixed crash when running out of disk space when saving preview for a save file.
Fixed that passive provider and active provider logistic points could have sections added through the Lua API. more
Fixed that space platform schedule changes didn't update last user of the space platform hub. more
Fixed a crash when enabling snap-to-grid when a blueprint had no contents. more
Fixed that filter inserter was visible in technology icon for fast inserters.
Fixed that a buffered rocket would briefly render lights south of the rocket silo. more
Fixed commas and quality icons not allowed in save file names. more
Fixed crashes when viewing alerts for entities that then die. more
Fixed incorrect surface condition of a space platform hub. more