Factorio Version 1.1.69 released as stable
Graphics
Updated transport belt icons.
Bugfixes
Fixed unregistering multiple events at once would not clear event filters. more
Fixed inactive mining drill playing its working sound for a moment when panning over it. more
Fixed a crash when pressing Alt+F4 or clicking the X button when in sound settings. more
Fixed a crash when changing the force of a logistic container marked for deconstruction. more
Fixed a crash in production score script when a rocket launch product has probabilistic amount. more
Fixed a crash in production score script when a resource entity is given no mineable products. more
Fixed collision mask util not ignoring other flags when checking "not-colliding-with-itself" masks. more
Fixed the player losing contents of the cursor when starting the round in tightspot scenario. more
Fixed wave defense losing all upgrades after some prototype changes. more
Fixed inactive entity working sound playing its fade-out when pausing and unpausing the game.
Fixed that mod ordering didn't work correctly when searching in the install mods GUI. more
Fixed that the 'starting points' in MapGenSettings wasn't loaded when importing a map exchange string. more
Fixed that event filters for on_pre_ghost_deconstructed and on_pre_ghost_upgraded weren't filtering correctly. more
Fixed that changing render threads to 1 while menu simulations were visible would crash the game. more
Fixed rocket silo would get stuck when rocket_parts was set during launch. more
Fixed smooth zoom behavior at high game speeds. more
Fixed a performance issue when many roboports re-activate at the same time. more
Fixed that the sync-mods-with-save GUI didn't work correctly when failing to download in some situations. more
Fixed solar panel equipment was unable to produce full expected power when solar multiplier was larger than 1. more
Fixed boiler's energy source buffer size was not updated when prototypes data changed. more
Modding
Added torso_bob_speed to the spider vehicle prototype.
Scripting
Added LuaEntityPrototype::torso_bob_speed read.
You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.