F1® 25 - v1.06 - PATCH NOTES
The latest F1® 25 patch headlines enhancements to player car performance, aiming to improve the experience of racing against the AI. Patch v1.06 will begin rolling out at 10am UTC on Monday, July 7. Please ensure your PC or console is connected to the internet in order to receive the update.
v1.06 Patch Notes
HighlightsMade minor adjustments to front ride height and floor friction levels to reduce the effect that underbody scraping has on a player's top speedSome players have reported that the computer-controlled opponents (AI) were able to maintain a higher top speed, despite equal or similar performance statistics to their own car. After investigation, it was determined that the underbody of the player car was experiencing greater friction against the track surface than those of the AI cars. An adjustment was made to ensure that the underbody scraping is now the same between the player car and AI cars. We expect this change to allow the player car to reach an appropriate top speed, performing as expected across all circuits and weather conditions.
Made adjustments to the automatic gearbox in wet conditions. This will reduce short shifting in higher gears and enable the player to compete more effectively with the AIFollowing improvements made to the automatic gearbox for F1 25, upshifts have been reported to occur too early in wet conditions, overcompensating for changes made for this year’s game. An adjustment has been made so that the player car, whilst at full throttle, will upshift slightly higher than previously, which should improve acceleration out of corners compared to AI competitors.
Please note that additional improvements to the experience racing against the AI are being considered. The team would appreciate your feedback on the changes that have been made. That feedback can be shared in a dedicated AI post on the EA Forums which can be found here. This post will be locked until the patch is live.
Updated the OpenVR SDK (PC Only)An update has been made to the OpenVR SDK that’s used for F1® 25, with the goal of improving the performance of VR overall and reducing occurrences of specific community-raised issues such as head tracking problems that lead to jitter/stutter. The dev team continues to investigate reports and we thank the community for their ongoing support on this topic, whilst welcoming additional feedback on VR after this change. When making reports relating to VR, details that should be included are headset variant, firmware/launcher versions, and how the headset is connected to the PC (USB cable type, port type, motherboard details etc). For additional VR setup/troubleshooting support, please see our dedicated guide which can be found here.
Fixed an issue at Bahrain which would cause cars to briefly drop down as they drive out of the garageAdded a fix to prevent an issue in new Driver Career saves where, under certain circumstances, a team could hire three driversAdded a fix to prevent an issue in new Driver Career saves where, under certain circumstances, the player could be left without a contract offer from any team at the end of a seasonFixed a rare issue in My Team Career where a team could fail to hire enough drivers for the following seasonCircuitsUpdated Sponsor boards at various tracksAdded Barilla signage at Bahrain, Imola, Monza, and Texas, Explora branding to signage at Monaco, Canada, and Belgium, as well as LVMH branding to the Las Vegas circuit.
Updated the time of day for Qualifying and the Sprint Race at MiamiFixed various minor graphical issues at various tracksVehiclesFixed an issue with Fernando Alonso's car which could appear incorrect after receiving terminal damageJoshua Pearce now has the British flag on his carAudioUpdated the post-race Engineer VO for FerrariIn previous years, the Ferrari team had used a ‘robo-voice’ to notify their drivers of certain race-related updates. This year, this has been retired by the team, therefore when racing as Ferrari your engineer will now inform you of these updates as they would when driving for other teams.
Fixed an issue in Driver & My Team Career where the broadcast commentary team could refer to it being the 2025 season after season oneWhen the player has low tyre wear the Engineer will now recommend extending the stint instead of coming in for a pit stopFixed an issue where at the first race of the season, the Engineer could refer to the previous raceFixed an issue preventing the "Vehicle Condition" Engineer voice command from working correctlyThe Engineer will no longer inform you that a problem with the DRS is an engine issueCustomisationFixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal EditorThese changes include improvements to decal resizing consistencies, flickering decals, and lines appearing where they shouldn’t be. GraphicsImproved the visual quality in Far Chase camera view when using PlayStation®5 Pro Quality ModeFixed an issue on PC which could cause the game to appear incorrectly on some HDR monitors, particularly those supporting FreeSync Premium ProThe "Ultra Max" detail preset has been removed from graphics cards which cannot support this preset (PC Only)Updated the AMD FidelityFX Super Resolution (FSR) implementation to version 3.1.4Improved the visual quality of various items when shown in the Item StoreAccessibilityAdded a "Play Preview" button to the Tinnitus Relief Filter in the Accessibility Options menuMiscellaneousFixed a number of issues which were caused by using a Rewind while in the pit laneThese changes avoid rare issues from occurring such as cars being speed-limited after a red flag, losing control of the car, and problems occurring after pressing Rewind multiple times in quick succession.
F1 Movie Preview chapter is now relabelled as "Free Preview"Fixed an issue where, in places there's a mid-chapter driver swap, the second driver would be given the first driver's harvested ERSFixed an issue with UDP to ensure the year is always set correctlyVarious UI improvementsGeneral stability improvements
Check-in with our ‘Engineers’
Whether it’s on the EA Forums, r/F1Game on Reddit, or across our social media pages, thank you for making your voice heard by contributing to the F1® 25 discussion so far.
Be sure to keep an eye on the Community-Raised Issues thread. This post on the EA Forums serves as the go-to place to stay up-to-date on some of what the development team is working on in relation to bugs and issues raised by you, the community.
This thread will be updated regularly between patches. To be notified of these changes, sign-in to the EA Forums and tap the bell in the top-right corner of the post.
If you would like to take the time to log a bug, please do so on our dedicated Technical Issues & Bug Reports page on the EA Forums, where a member of our team will get back to you. You can find the best bug reporting process by clicking here.
We also have a number of support guides for F1® 25 including a PC Troubleshooting Guide and tips for setting up F1® 25 to work in Virtual Reality and Triple Screens on PC. These can be found in the F1® Game Info Hub on EA Forums.
To keep up-to-date on all the other F1® 25 news, be sure to follow us across social media. Links to these profiles and other useful information can be found here.
Happy racing!
- James / CM_TGK
Community and Creator Manager @ EA SPORTS / Codemasters