F1® 25 - v1.03 - PATCH NOTES
The first F1® 25 patch features a pair of track limit refinements, some stability improvements, and several other quality of life changes.Patch v1.03 will begin rolling out at the start of next week. Please ensure your PC or console is connected to the internet in order to receive the update.
v1.03 Patch Notes
HighlightsFixed an issue where visual effects of light rain were incorrectly represented, resulting in damp conditions appearing drySome players had reported that during a race, the car would begin to feel as though it was driving in ‘light rain’ conditions, however, the weather conditions did not reflect that. Visual weather in these instances now better reflects how the car feels.
Fixed an issue in Driver Career where the Konnersport and APXGP teams were receiving an unfairly large amount of Resource PointsFor existing saves, incorrectly accrued Resource Points won't be taken away but Konnersport/APXGP will now earn points at the normal rate, balancing out compared to other teams over time. New Driver Career saves games will work as intended from the start.
Fixed an issue where with HDR set to On, the Gamma slider was lockedHDR setting will now default to Auto (PS5 & Xbox Series X|S Only) To enable or disable HDR on console, please do so in your console settings rather than in-game.
Updated build configuration to enable Intel XeSS Frame Generation (XeFG) on compatible hardware (PC Only)Once you have selected your preferred Frame Generation option, please be sure to restart F1 25 for this change to take effect.
Fixed a number of trackside markings at Belgium which may have caused issues with the track limits penalty systemFixed a number of trackside markings at Miami which may have caused issues with the track limits penalty systemAdded a launch notification to recommend updating to the F1 25 Game Ready NVIDIA Driver (576.52) for those on older drivers (PC Only)Fixed an issue with one piece of Carlos Sainz's post-race voiceover where it appeared he'd forgotten which team he was driving forUpdated the 2025 sponsors in Braking Point post-race interview sequencesCircuitsFixed a small number of issues with the track surface at MiamiFixed a small off-track surface area near the pit lane entrance at BelgiumRepositioned team members holding pit boards at Belgium so they can reach over the wall correctlyFixed an issue at Japan where cars would slightly clip through garage objects as they left their pit boxUpdated the car monitors for several F2 teamsUpdated Tsunoda's driver monitor in the garage to show his correct numberUpdated the Alpine Paddock buildingVehiclesFixed an issue on the Racing Bulls cars to remove a small dark texture which incorrectly appeared when the halo column was turned offImproved the visual quality of off-track dirt build-up on tyresImproved the visual quality of tyre shadows for multiple vehiclesImproved reflections on car bodywork in the Customisation menusFixed an issue in Braking Point where the Konnersport 2024 car's steering wheel screen would sometimes flicker in certain camera anglesAudioFixed an issue which could, in rare circumstances, cause engine audio to cut outFixed an issue where the Engineer could sometimes advise you to ‘overtake to avoid dirty air’ while in the Safety Car queue or under Virtual Safety Car conditionsFixed an issue where the sound of increasing ratings could become stuck after opening and closing the Details section of the Ratings screen after a raceFixed an issue where the commentator could get the weather wrong before the race in Las Vegas and Spain CareerFixed an issue in My Team where moving between screens after a Driver Timeline Event appears could cause lighting problemsFixed an issue in My Team where some activities which decreased morale were described as increasing moraleFixed an issue in Driver Career where driver milestone events were not being shown correctly when returning to the Driver HQ after a raceFixed an issue where the Help Tutorial at the end of the first season of a Driver Career would not be functionalFixed an issue on the Teammate Rivalry screen where the celebrating driver's animation could pause briefly after a race Fixed a graphical issue with window reflections in the Team WorkstationMultiplayerFixed an issue in the Invitationals lobby where the Objective Rewards could appear on top of the Player menuFixed an issue where changing a League multiplayer lobby via Racenet would sometimes not show the correct changes to every player in that LobbyFixed an issue on the League Racing screen where the "Last edited by" section would appear blank the first time a player entered a LeagueFixed an issue in Local Multiplayer where Player 1 & Player 2's identification colours could get mixed up on various screensFixed an issue where the Player Hub on the Main Menu would not be visible after returning from a LAN game (PS5 Only)CustomisationFixed an issue in the Decal Editor where editing a randomised design would only update one side of the carFixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal EditorThese issues include problems with the visual quality of some badges and driver numbers, the snapping mode option, and the application of decals on a randomised design.Peripherals (Wheels/Controllers)Logitech wheel Force Feedback refinements to several devicesThese refinements relate to wheel dampening and aligning torque, with Trueforce-enabled devices also benefitting from a further review. The intention is to improve the balance of the force feedback strength, whilst respecting elements of the experience from previous titles and maintaining consistency across all platforms.
Added Steering Controls to all default Simucube Wheel Base preset control schemesAccessibilityFixed an issue where changes to the “Turn Cue Frequency” accessibility setting were not reflected in-gameStabilityFixed a crash that could happen when quickly moving between Team Owner screens in My TeamFixed a crash that could happen when quickly moving between Vendor Goals screens in F1 WorldMiscellaneousUpdated the cover art images for multiple songs in EA MusicFixed an issue where if you switched teams after winning the Constructors' Championship, the Driver Statistics screen would not show that you had won a Constructors' ChampionshipFixed an issue at Jeddah where, on occasion, a Safety Car about to re-enter the pit lane would trigger an incorrect cinematic camera angleFixed an issue where the "Let Me Hear It" Emote would appear blurry on the podiumFixed an issue where after a race has been restarted following a red flag, the minimap could still appear as red for some timeFixed the subtitles in English to correctly match the post-race Broadcast line: "There was no Ver-stopping Max Verstappen"Fixed an issue where the bloom effect on nighttime lighting could disappear during camera movementFixed an issue in VR where the Rewind Tutorial was not visible (PC Only)Various visual improvements with Ray Tracing and Path TracingVarious UI improvementsGeneral stability improvements
Check-in with our ‘Engineers’
Whether it’s on the EA Forums, r/F1Game on Reddit, or across our social media pages, thank you for making your voice heard by contributing to the F1® 25 discussion so far.Be sure to keep an eye on the Community-Raised Issues thread. This post on the EA Forums serves as the go-to place to stay up-to-date on some of what the development team is working on in relation to bugs and issues raised by you, the community. This thread will be updated regularly between patches. To be notified of these changes, sign-in to the EA Forums and tap the bell in the top-right corner of the post.If you would like to take the time to log a bug, please do so on our dedicated Technical Issues & Bug Reports page on the EA Forums, where a member of our team will get back to you. You can find the best bug reporting process by clicking here.To keep up-to-date on all the other F1® 25 news, be sure to follow us across social media. Links to these profiles and other useful information can be found here.Happy racing!- James / CM_TGK
Community and Creator Manager @ EA SPORTS / Codemasters