Dota 2 Update - 5/16/2023
Over the last few days we've addressed several gameplay issues:
Fixed Universal heroes' damage per level tooltips referencing an incorrect value
Fixed Tormentor's tooltips to show correct reflection, damage barrier, and regen values
Fixed Neutral Tokens being inaccessible when sent to stash by hero clones
Clarified multiple ability and item tooltips and 7.33c patch notes in the client
Abilities with no legacy hotkeys defined got one auto-assigned
Fixed Glimmer Cape's barrier to correctly block damage for items and abilities that go on cooldown on damage
Fixed Eye of the Vizier providing no Mana Regen
Fixed Specialist's Array providing constant bonus damage for melee heroes
Fixed Specialist's Array not providing the base bonus damage when ready to proc
Fixed Dazzle attacking Void Spirit with Poison Touch debuff causing a crash
Fixed Earthshaker's Fissure Range being incorrect
Fixed Grimstroke's Dark Portrait illusions not having the correct amount of magic resistance
Fixed a bug that caused casting certain targeted spells on units affected by Grimtroke's Soulbind to disable portions of that ability's effects (e.g. bonus damage on Clinkz's Tar Bomb)
Fixed Hoodwink's Bushwhack interrupting debuff immune targets
Fixed Lone Druid's Summon Spirit Bear to respect damage blocking instead of going on cooldown due to damage
Fixed Mars' Spear of Mars interrupting debuff immune targets
Fixed Meepo's clones creating boots when picking up Healing Lotuses
Fixed Pangolier's Swashbuckle Dash Range being incorrect
Fixed Spirit Breaker's Charge of Darkness Mana Cost that was incorrectly decreased to 90 instead of 100
Fixed Weaver's Level 10 Talent +50 Shukuchi Damage applying twice
Fixed Zeus' Lightning Hands triggering spell absorb/reflection effects