DOOM 64 | Minor Update
Fixed loading user PWADs with custom assets not working or crashing the game via command line -file example.wad
Fixed texture issues when running under DirectX 11 mode due to outdated shaders
Added the ability to skip intro videos by pressing Escape or Spacebar
Removed session credentials from being stored in client logs
Fixed incorrect Hell Knight damage by reverting back to original DOOM 64 console-release values
Fixed Chaingun sprite offset when firing
Fixed AI random aiming calculation for when DOOM Marine has the partial invisibility sphere powerup
Fixed issue when entering a teleporter at high speeds
Fixed possible softlocks on levels Evil Sacrifice and Wretched Vats in The Lost Levels