Devs lament Oblivion Remastered's surprise release as Todd Howard eats their lunch: 'I noticed a complete stop in game sales from about 2 pm onward on Oblivion day'
In terms of complexity, anxiety, and sheer turbidity, launching a videogame seems roughly equivalent to planning a land war on Mars. It's a constant, 5D chess game with thousands of players and no clear ruleset, where definite victories become humiliating defeats—and vice versa—according to no obvious ruleset. But at least one thing is clear: you're better off not launching your plucky little indie thing against GTA 6 or some other Vredefort-impact scale release...
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