Development Branch update - v1.516
Hello Terraformers!
We've just updated a new version (v1.516) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version fixes mutliple bugs and improves some content. This version is pretty close to the final update version.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch.
All players must have the same version to play co-op.
If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Fixed an issue with interplanetary shuttle auto-launching also disabled if returning with not delivered content
Co-op: New animals are now visible to clients too
Blazar on Selenea is now minable with Ore Extractors T3 (not harvesting robot anymore)
New frog eggs are now available in incubator
Fixed an issue with tree and insects natural spawns not working properly anymore
Fuse growth can now be crafted in quartz craft station
Outside farm 2 grows crops faster
Various environment fixes (super alloy rods now properly harvestable)
New texts for construction limitations of Portals generators & Ore extractors on moons
Fishes on aqualis can only be harvested after life stage
Adds 2 energy fuses and a circuit board in the crashed satelite of the first rising island to avoid getting stuck on aqualis
Various UI improvements
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See you soon, and good terraforming!
Brice for Miju Games