logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Foundry

Friday, May 30, 2025 6:18:25 PM

DevBlog #80 | Foundry Fridays: Timeline & Hotfix

Hello everyone!
Thank you for all the feedback we have received since the last FOUNDRY Friday where we presented our plans for the future and asked for feedback about what the next update should contain. Reading your thoughts is very helpful and helps us prioritize things.
Our current plan is to do one more big update this year and potentially one or two smaller updates. The main content for the bigger update is planned to be trains, strong contenders for minor updates are new terraforming features and general quality of life improvements.
Please note that things can be subject to change. We wanted to announce our plans early, as we want to be as transparent as possible about the development process, but that includes predictions and estimates which could change.



The plan for trains
We intend to bring trains as soon as possible (before the update itself) on to an experimental preview branch where people can try them out and provide feedback. On this branch you should not expect them to make sense in terms of balancing or to be fully functional, but instead as an early preview to gather feedback - especially regarding usability and player comfort. Trains in a 3D world can be a challenge, and we want to get it right before we release them as a full update. I do not yet have a timeline for such a branch, but I’ll keep you up to date.



Upcoming Hotfix & Quality of Life
We have been working on a hotfix that improves and fixes many of the reported less critical issues in Update 2. It is now available on the hotfix branch and will stay there for a bit longer before we roll it out to everyone as we still have a few more things to work on.
This hotfix also includes a few quality of life improvements:

Pressing escape now pauses the game in single player mode.
Reworked the freight elevator so that it is able to provide feedback about its state and potential issues. A freight elevator that isn’t set up properly will glow red and looking at it will give you additional information about the problem in form of a tooltip.

We plan to address a couple more things that have been pointed out in your feedback, stay tuned!
This is it for today, see you in two weeks!
-mrmcd

Follow us on socials:

Discord
Twitter
Reddit
Facebook
Paradox Forum

Stay tuned for more news!

https://store.steampowered.com/app/983870/FOUNDRY/