Dev Diary Biped 2: May
Hello adventurers!
Thank you so much for your feedback on the Biped 2 Demo! We're very happy that you liked the demo and today we'll tell you what we're working on.
Thanks to your feedback, a lot of things have already been improved - for example, the camera controls. Also, in response to your comments, we will introduce a difficulty level system and make the tutorial less intrusive! In the release version of Biped 2 there will be two difficulty levels: easy and hard, which will affect not only the complexity of puzzles, but also by the number of tutorials.
We want to make access to co-op mode as easy and convenient as possible for users, no matter what region they are in. We have taken several steps to improve co-op mode: the Steam version of the game will support P2P connections for more convenient two-player play. Also, the game will retain the previous local and online co-op modes. The region selection interface will be changed as well - now the player will be prompted to select a region immediately upon switching to online mode. We hope that this will make choosing servers more understandable and transparent for users.
In addition to making technical and quality-of-life improvements, we continue to work on the content of the release version of Biped 2. So, now the team is working on colorful new biomes; these novel natural zones will add more visual diversity and even more interesting puzzles to the game.
We are also actively adding new mechanics to the game! You will be able to use a special hook in new puzzles and new water areas.
This is the end of our diary, but we will surely come back with more details.
Until then, so long and see you again, bipeds!