Day 30 Patch & more coming soon... 🛠️
Hey there, explorers!Can you believe it’s already been an ENTIRE MONTH of redundancy, space exploration & kicking your best friend off any cliff you can find?!The entire team here at Raccoon Logic have been overwhelmed to see the love & support for Revenge of the Savage Planet since we launched & we’ve been hard at work focusing on tweaks, optimizations & we’re coming right at ya with an Alta-approved Day 30 patch.Before we let you loose into the mass amount of bullet points though, we have some other quick announcements…💰 Permanent Price DropAs of today, both the Standard & Cosmic Hoarder editions will receive a price drop of 25% & 20% (or equivalent to $10) respectively. So now’s the perfect time to purchase if you’ve been saving up change from your actual job!🦝 Trash Panda & Journey to the Savage Planet OffersOur launch month bonuses of the Trash Panda skin & a free copy of Journey to the Savage Planet via Steam have now concluded & disappeared like the last batch of interns.However, this does mean that Revenge of the Savage Planet can now be gifted to a friend if you’re in need of a co-op partner for your space adventures.🗺️ 2025 RoadmapComing soon. Real soooooooon. Who wants it?Full Patch Notes 👇 Top ImprovementsSave game improvements - we should now be properly restoring your progressAddressed various Crossplay bugsAchievements are now properly awarded in coopFixed various crash reportsImprovements to keyboard & mouse controls & further fixes to key binding to support more keyboard typesMake sure all Kindex categories can be completed at 100%Added scrolling whenever you are traversing a list - you can now hold down the D-pad & scroll to the friend you want to invite, for example, instead of tapping down dozens of timesGameplayAlphabetical sorting of the Kindex to help identify what exactly you’re missing when trying to 100%Show exact number of entries at the top of each Kindex tabFix discrepancies between Kindex entries & map statsAim assist now better helps target weakpointsRadically improved the feel of various behaviours while playing coop in poor network conditions (running & sprinting, ledge grab, jumping, diving, interactions, etc)Animation fixes on idles & object interactionsCamera fixes on reprint animationDrone navigation improvementsParry improvements (feedback, animation, etc)Fixed issues with the carryable crateImproved Hognork’s navigation to avoid the impression that the correct method to capture him was to stand on a rock. Improved & fixed various creature reactions to ingredientsFlying critters improvementsFlyers behavior improvementsNavigation improvementsImproved underwater scanningWorld & QuestsFixed several instances where the player could get stuck in collisions, or escape the world due to missing collisions or holes in the mapI Take That Back quest improvements (clarified the location & markers for the Resources Backup Storage)Quest triggering fixesProvide better clues for the location of missing suit itemsUpgrade-O-Rama Challenges - added more granular progress when neededClarify rewards for No Rock Unturned questAdded per-planet info to the No Rock Unturned quest Add end game hint for Homeward Bound questFixed various Out of Bounds issuesMissing VOs on scannableClarified which side of large upgrade chests you can interact withPerformance & GraphicsRefactor game user settings & video settings to provide more granular control over performanceVarious VFX optimizations to improve performanceImprovements to the performance when opening various menusVarious other performance improvementsWater material updates Addressed various rendering issuesImproved stutters during cinematics present for some usersHabitat & CreaturesImprove placement of wall decorImprovement to interactions with habitat objectsVarious building mode improvements (placement of objects, snapping to the wall, objects facing the right way, etc)Fixed creatures spawning from portalsImprovements to petting animationsAudioAddressed various audio replication issues causing looping sounds or duplicated soundsFixed several instances of overlapping VOsAdded missing SFXAddressed recurrent SFX issuesVolume issues & adjusted 5.1 mix Audio pass on UI & notificationsUIVarious usability fixesAddressed various small bugs with labelsAddressed subtitle issues & sizing problemsImprove subtitles timing on ads & videosVarious map improvements (teleporter locations, icons placement, out of bound sections, 2nd player location)Mission marker improvementsLoading screen messages updatesFixed inconsistent fontsFixes to ensure both players get UI updates & messagesAdded playtime & completion percentages to the save game selection screen