Cyberpunk 2077’s misbehaving passive skill effects can now be fixed with a mod
After a number of players began to notice that some of Cyberpunk 2077’s passive skill effects weren't working as intended for them in saves made following the arrival of the game’s 2.01 patch, a modder has stepped up to rectify the issue.
As we previously reported, a number of the minor buffs bequeathed by progressing up the ranks of skills like Headhunter and Shinobi aren’t kicking into action as they should in saves made in the latest version of the game. Naturally, Night City’s mercs, many of whom have recently returned to delve into the Phantom Liberty expansion or start a fresh playthrough of the base game now that its 2.0 update has been deployed, haven’t been too happy about this development.
While there’s a good chance CD Projekt Red is already working on a fix for the issue, especially given how many people have taken to social media to post about it, a modder has released a fix that you can grab right now if you’re not in the mood to wait.