Cyberpunk 2077 2.0's single best change is letting me become a chromed-up cyborg
Of the many reasons there were to be disappointed with Cyberpunk 2077 at launch, one of the most baffling was its cyberware. CD Projekt had talked up cyberware as major upgrades that players would need to carefully consider, but in practice the whole system was underwhelming—most slots made you pick just one augment at a time, and most of them were relatively minor. After I'd bought some Mantis Blades and a better cyberdeck, I didn't really need to stop by the ripperdoc anymore...
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