BUG Fix
Changelog
First optimization stage: reduced RAM usage for loading shaders;
Fixed ammo that disappeared when Mia reloaded her pistol;
Fixed evidence that still didn't appear in some cases after defeating the Graveyard boss;
Adjustments to the background of the Mental Map to make it more legible;
Fixed the “Try again.” text in cases where it kept appearing on the screen after respawning;
Minor adjustments on evidence descriptions on the Mental Map;
Adjustments to English recorder subtitles' timing;
Fixed a repeated line in Spanish in the Other Ending;
Fixed collisions that could cause the player to get stuck on Graveyard Hill.
We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas and we're continuing to work on those issues.
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