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cover-Bleach: Rebirth of Souls

Friday, April 4, 2025 3:26:49 AM

BLEACH Ruhların Yeniden Doğuşu – Sürüm 1.04 güncellemeleri

General Battle Adjustments/Changes:
• Reduced the amount of Fighting Spirit gained when a Konpaku is destroyed.
• Fixed an issue where the damage stun of Chain Reverse varied depending on the Awakening stage.
• In online matches, adjusted unintended unblockable frames during wake-up, correcting an issue where combos could be infinitely extended.
Game Mode Adjustments/Changes:
• FREE MATCH:
o Changed the match time to 300 seconds.
o Set the default for Matchmaking Region and Connection Speed in the matchmaking settings to Unlimited.
o Set the default for Soul Crystals and Spirit Talismans in the matchmaking settings to Disabled.
• BATTLE:
o Turned OFF the display of technique names triggered by Spiritual Pressure Move outside of NPC battles.
o Changed the specification so that the time limit does not stop during Reverse Actions.
Character Adjustments/Changes:
• Ichigo Kurosaki (Bankai):
o Hakugeki: Fixed an issue where the forward movement distance became excessive when inputting Hakugeki after landing an attack.
o Flash Attack Follow-Up: Fixed an issue where follow-up would not occur correctly with certain inputs during Awakening or Getsuga Aura State.
o Reduced the Reishi amount upon Reawakening.
• Ichigo Kurosaki (Final Getsugatensho):
o Spiritual Pressure Move 1: Fixed an issue where it would not follow-up correctly under certain circumstances.
o Signature Move: Restricted the use of certain actions after a hit.
 Increased the amount of Spirit Energy given to the opponent upon a hit.
o Increased the amount of Fighting Spirit required to transition to Kikon Channel and Spirit Drive.
o Significantly increased the amount of Fighting Spirit given to the opponent upon a Kikon Move hit.
• Uryu Ishida:
o Breaker: Made it so combos can be connected when performing Follow-up Hohô after a Breaker.
o Spiritual Pressure Move 2: Adjusted the attack hitbox to prevent multi-hit.
o Reishi Concentration State: Made it so specific combos can be connected during the effect.
o Follow-up Hohô: Made it so it follows-up correctly with specific inputs
• Yoruichi Shihoin:
o Breaker: Adjusted the behavior against certain characters upon a hit.
• Renji Abarai:
o Awakening: Changed it so Reishi is not restored upon Awakening, but are carried over as a percentage.
o Weakening: Adjusted the behavior when transitioning to Weakening.
• Rukia Kuchiki:
o Signature Move: Made it cancellable into Follow-up Hohô.
Increased the damage amount during Awakening.
o Signature Move (charged): Adjusted the frame advantage of the charged attack to prevent it from hitting again.
o Adjusted the damage of some actions against the guard gauge.
• Izuru Kira:
o Signature Move: Made it so it follows up correctly with specific inputs.
o Signature Move (charged): Made it so that the opponent can guard upon recovery when used against specific characters.
• Ikkaku Madarame:
o Follow-up Hohô: Made it so it hits correctly against specific characters.
o Signature Move (During Spiritual Pressure Move 1 Effect): Increased the damage amount of the Parry step button follow-up during Spiritual Pressure Move 2 activation.
o Spiritual Pressure Move 1: Fixed an issue where it could be cancelled into other actions at unintended timings.
• Shigekuni Genryusai Yamamoto:
o Signature Move: Fixed an issue where the second hit of the attack could not be used when entering Hellfire State at the time of use.
o Special Flash Attack: Fixed an issue where it would not follow up correctly when blocked.
 Adjusted the frame advantage on hit and block.
o Spiritual Pressure Move 2: Fixed an issue where the attack hitbox would disappear under certain circumstances.
• Sosuke Aizen:
o Flash Attack: Increased the damage when the Hôgyoku Fusion level increases.
o Spiritual Pressure Move 1: Fixed an issue where it would not hit certain characters correctly.
o Signature Move: Fixed an issue where it would not follow-up correctly with specific inputs.
o Shortened the time to transition to Hôgyoku Fusion - Second Phase.
o Reduced the amount of Fighting Spirit required to Awaken from Hôgyoku Fusion - Second Phase.
• Byakuya Kuchiki:
o Signature Move: Made it so it cannot follow-up from Quick Attack or Flash Attack.
Fixed an issue where it could not follow-up to Hakugeki when following up to Flash Attack.
o Flash Attack: Made it so it attacks by matching the position when there is a certain height difference with the opponent.
• Sajin Komamura:
o Awakening: Changed it so Reishi is not restored upon Awakening, but are carried over as a percentage.
o Weakening: Adjusted the behavior when transitioning to Weakening.
• Kaname Tosen:
o Spiritual Pressure Move 2: Made it so it follows-up correctly when a counter is successful under certain circumstances.
o Made it possible to immediately transition to another action after certain actions.
• Mayuri Kurotsuchi:
o Flash Attack Follow-Up: Fixed an issue where it could be cancelled at unintended timings.
o Spiritual Pressure Move 2: Fixed an issue where the attack would not hit correctly against opponents with Reishi below a certain amount.
o Kikon Move 1 Normal State: Fixed an issue where it would not hit correctly under certain circumstances.
o Follow-up Hohô: Adjusted the combo scaling during combos.
• Kaien Shiba:
o Signature Move: Made it so it follows up correctly with specific inputs.
o Special Flash Attack: Adjusted the charge time when in Current Aura State.
• Shinji Hirako:
o Signature Move: Fixed an issue where the follow-up attack after a successful counter would not connect against certain techniques of the opponent.
o Breaker: Adjusted the standing position when a Breaker is parried.
o Made it so combos can be connected correctly against specific characters.
• Coyote Starrk:
o Quick Attack: Fixed an issue where combos could be infinitely extended under certain circumstances.
o Special Flash Attack: Made it so it follows up correctly with specific inputs.
o Breaker: Adjusted the standing position when a Breaker is parried.
o Follow-up Hohô: Fixed an issue where damage would decrease during Spiritual Pressure Move 2 activation.
o Flash Attack: Fixed an issue where combos would not hit correctly under certain circumstances.
o Special Condition: Fixed an issue where Blue Flame Wolf Stock would not be consumed correctly despite having Blue Flame Wolf Stock under certain circumstances.
• Tier Halibel:
o Special Condition: Fixed an issue where the Aura Gauge would not increase with certain actions.
o Spiritual Pressure Move 2: Increased the invincibility time.
o Quick Attack: Increased the block stun time in a signature upgrade state.
• Nelliel Tu Odelschwanck:
o Kikon Move 1 Normal State: Fixed an issue where it would not hit correctly during online matches.
o Follow-up Hohô: Made it so it follows up correctly with specific inputs.
o Spiritual Pressure Move 2: Fixed an issue where it would not follows up correctly.
Other:
• Adjusted the movements of some battle actions.
• Improved usability and operational stability.