Birkaç Hata Düzeltme ve İyileştirme
We've uploaded update v. 1.16.3.14 with various bug fixes across stages, heroes, towers, enemies, navigation, and UI to improve overall gameplay stability and experience.
Read the full changelog:
Bug fixes
Level and Stage Fixes
fixes taunt positions in stages 32, 37, 41
fixes tower ember lords terrain hover
prevents fog pseudo-towers from being hovered/focused
fixes stage 41 secondary paths 2,3,4 missing
fixes stage 41 gold steal parrot position
fixes stage 16 and 19 taunt balloon position
fixes stage 11 freeze hover image missing
fixes stage 11 left cave mask width
shows loading background 1 when opening tutorial
fixes texture detail in stage 37
fixes disappearing holder banners
fixes desktop stage art glitches stages 6 and 10
fixes stage 41 masks offset and zorder with holders
Hero and Tower Fixes
fixes Snow Golem removal recovering nearest tower in stages 20-22
fixes Arcane Magus using teleport when possessed by Lucerna
Lucerna is no longer affected by Master Architects
Sandworm and Ignis Altar are now affected by Master Architects
fixes Beresad ult display
fixes oloch ultimate moving when casted in path 3
fixes Blazing Gem's Unstable Power upgrade scaling
fixes Oloch buffing Sarcophagus
fixes Ignis Altar not being affected by damage multipliers
fixes Goblirangs Angry Bee not attacking flying enemies
fixes Burning Fuel's damage
fixes Wicked Sisters targeting Carnival Dragons with Froggification
fixes HeroTank crash when spawning soldiers near path start
fixes tower worm damage in encyclopedia
fixes Winter Queen tower block not focusable
some desert eagle fixes
Enemies
fixes Stonebeard Geomancer and Bullshark Dasher size modifier
fixes Risen Cutthroats summoned by the fog from dead allied units giving gold
fixes units summoning on unopened level 41 paths
Navigation and Focus
customizes tower nav overrides
fixes crash in FocusNav
fixes dismissing map rooms help with controller
fixes tower room equipped towers navigation
prevents equipping a locked tower in tower room
fixes focus when popping hero/tower room help
fixes hero/tower room help tooltip positions
refactors wave flag tooltips positioning using anchor points
fixes navigation overrides in upgrades room
changes widget navigation distance calculation to use dyn nav algorithm
nav override in hero room done/reset buttons
disables mouse listener that reverts pointer
focus nav override for briefing difficulty button
fixes navigation in options down from slider
fixes undoing tower selection after a build/upgrade of another ends
re-enables navigation after end cutscenes
fixes unreachable top item in quickmenu for level 4 towers
fixes tower rally snapping outside range
fixes quickmenu not showing tooltip on second opening
Encyclopedia and UI
removes borders from comic 15 images (pirates dlc)
fixes enemies health in encyclopedia with current difficulty
fixes instakill missing in encyclopedia for Polyx and Hanged Captain
fixes missing shadows in encyclopedia, green dots in some towers
now shows instakill in infobar instead of None
adds missing instakill damage to deep king info
Sound
fixes tower sell sounds not working when using keys/controller
increases worm_nest_buy_skill sound
adds limit_instances to bucaneer range attack sounds
General and Stability
fixes several issues in data files
fixes windows plist malformed in notifications/tips
fixes page background glitches
adds proxies for scramInfobar and others in KRGameplayScene
fix stun id modifiers
recovers from broken save game with empty tips key in notifications
Controller and Input Handling
controller: fixes “Press any button” not reacting to most buttons
controller: restores pointer behaviour when selecting hero with keys
controller: changes how pointer behaves when selecting hero with shoulder buttons
Improvements
implements dynamic navigation mode for stages where towers are removed during the fight and overrides cannot be used (stages 20-22)
improves encyclopedia navigation, changes page change sound
improve navigation by making dyn nav distance wider
improves navigation in tower and hero rooms
avoids jumping to the other side when there is nothing to focus towards the selected direction
improves mouse pointer tracking speed with joystick
heavy refactor of pointer handling when switching between mouse/joystick/keyboard
enables map flags panning with focus change
hammerage melee attack can no longer be silenced
Spectro now bleeds in violet instead of red