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Friday, July 18, 2025 8:51:24 AM

Backpack Battles Patch 1.0.5

Hi everyone,Today, we are working a bit more towards subclass variety alongside some other goodies. Depending on how many things click into place, there will probably be another patch next week. After that, we plan to take a little break and let things settle without interfering for a moment.Have fun everyone! :)Changelog for 1.0.5BalancingNeutralCthulhu: Cooldown 3.1s -> 2.7sVillain Sword: Damage +2Spicy Banana: Heat chance 40% -> 50%Blood Manipulation: Speed bonus per Vampiric item 15% -> 20%Superspacious: Trigger speed 10% -> 12%Smelly Wall: Block to inflict Poison 15 -> 13Double Rainbow: Trigger speed per Holy item 20% -> 30%RangerAcorn Collar: Cost 7g -> 8gPiercing Arrow: Luck chance 60% -> 55%Fortuna's Hope: Damage +1Critwood Staff: Duration 1.2s -> 1.4sSnowmaster: Cooldown 3.1s -> 2.8sReaperBalance-relevant bug fix: Nocturnal Lock Lifter was not counting Vampiric items in some casesMrs. Struggles: Cooldown 4s -> 4.3sPoison Frog: Cooldown 3.4s -> 3.1sBerserkerDuffle Bag: Damage reduction 25% -> 30%Deerwood Guardian: Damage reduction 12% -> 15%Wolf Emblem: Cooldown: 3s -> 2.6sSpiked Wall: Spike limit 8 -> 10Hawk Rune (inventory): Cooldown 2.6s -> 2.4sExtra Angy: Delay 3.5s -> 3.0sMagePuzzlebox: Restock chance 60% -> 75%Cupcake: Heal 7 -> 10Cupcake Goobert: Heal 18 -> 20Prismatic Wand: Cooldown 5.5s -> 4.5sCat Spirit Companion: Crit chance 20% -> 25%Devouring Sphere: Cooldown 3.2s -> 2.9sLantern Berry: Buff protection 15% -> 20%, cooldown 3.4s -> 3sBlack Pawn: Poison 1 -> 2White Knight: Maximum stamina 1.5 -> 2Black Knight: Stamina removal 1.5 -> 2White Rook: Damage reduction 20% -> 25%Black Rook: Crit chance 20% -> 25%White/Black Queen: Duration 1.2s -> 1.3sHarold, the Hateful Hat: Regeneration chance 60% -> 75%Ultima Ascension: Block 5 -> 8, speed bonus per Spell 25% -> 40%AdventurerMercury Elemental: Block gained 30% -> 35%Scale: Trade chance 35% -> 40%Scissorswords: Damage 8-11 -> 9-14OtherThe Wardrobe now shows the current trophy amountCatalyst connectors now look more directional for distinguishabilityAdded a visual effect when dropping an item next to an item it could fuse with that is currently connected in another recipeCharacter sheet bottom left now shows the class iconBug fixes and small improvements