Backpack Battles Patch 1.0.4
Hi everyone,Our goal today is to even out the different subclasses more.For Mage, both the crafted spells and chess have started to gain some traction, but are not quite there yet so they will be receiving some more love.We will continue with our weekly balance patches until all the new things are well integrated, and plan to slow down after that.
Have fun everyone! :)
Changelog for 1.0.4NeutralMana Orb: Buffs 22 -> 20Paradise Birb: Gains Nature typeBlood Goobert: Vampirism 2 -> 3 RangerSnowmaster: Cooldown 3.3s -> 3.1sPiercing Arrow: Luck chance 65% -> 60%Acorn Ace: Stamina reduction 12% -> 10%Markswoman: Attack speed 30% -> 35%ReaperPoison Frog: Cooldown 3.8s -> 3.4sMr. Struggles: Speed bonus 110% -> 100%Nocturnal Lock Lifter: Heal amplification 25% -> 30%PyromancerDark Lantern: Invulnerability 1.5s -> 1.3sBurning Banner: Blind chance 50% -> 65%BerserkerSpiked Wall: Damage blocked 12 -> 15Duffle Bag: Damage reduction 22% -> 25%Deerwood Guardian: Damage reduction 10% -> 12%Shaman Mask: Cooldown 3.4s -> 3.2sDragon Set: Cooldown 1.1s -> 1.0sMageDevouring Sphere: Cooldown 3.7s -> 3.2sDeath Lotus: Buff removal 2 -> 3Lantern Berry: Cooldown 4.2s -> 3.4sIce Flower: Cold chance 25% -> 30%, Block 13 -> 17Prismatic Wand: Cooldown 6s -> 5.5sMagic For Dummies: Maximum health 7 -> 8Cupcake Goobert: Heal 12 -> 18Chess Board: Cooldown 0.8s -> 0.7sWhite Knight: Stamina gained 1 -> 1.5, speed bonus 35% -> 50%Black Knight: Stamina removed 1 -> 1.5White Bishop: Cleanse 6 -> 8, heal amplification 10% -> 15%Black Bishop: Debuffs 4 -> 5, heal/max health reduction 10% -> 15%White Rook: Block 30 -> 35White/Black King: Cost 6g -> 5gWater Elemental: Cooldown 3.2s -> 2.8sUltima Ascension: Added * tiles. Cooldown 12s -> 10s, trigger speed bonus 15% -> 25%AdventurerHero Shield: Damage bonus 13% -> 15%Rope: Duration 5s -> 6sMercury Elemental: Block generated 25% -> 30%