Age of Wonders 4 - PC Hotfix #2 - 11/05/2023
To my fellow Godir,
Today we offer you a Patch once more. Amongst these offerings are stability fixes in several of the Rendering & Animation systems, fixes for AI hangs and a variety of Gameplay crashes. We’ve also tackled some minor exploits that were discovered and resolved a few modding related issues.
Short and Sweet, if I say so myself. May your Pantheons thrive.
Game Version: 1.002.004.78464
Graphics
Added a setting for Monitor & GPU switching
Added a setting to Limit Framerate when the game window is not active
Added mitigation for GPU related issues
General
Fixed a crash that could occur when a player was defeated and they had a Routed Hero as governor of a city
Fixed a crash that could occur on Realms with Regenerating Infestations
Fixed a crash that would occur when a unit was trying to find a path into an inaccessible area (like Lava tiles)
Fixed multiple issues that would occur when a city was razed or lost while a Whispering Stone was assigned to it
Fixed that embarked units would be killed if the water hex they were on was terraformed
Fixed a crash that could occur on Faction Saving
Fixed a Session Limit bypass when using Quick Start
Fixed an issue where reaching 4+ Cities over Cap would remove the Income Penalties
AI
Fixed a hang that could occur in the AI when they initiate a attack with a Human player in the reinforcement range
Fixed a hang that could occur where a Vassal would attack a Player and both would be Attacker and Defender
Fixed AI hangs that could occur due to AI being unable to move units between stacks
Fixed an AI hang that could occur when a Mission Target was no longer valid
Fixed an issue where AI would be unable to raze Outposts
Animations
Fixed a series of crashes that could randomly occur in the animation system
Fixed a crash that could occur in the Animation System when a reference was already removed
Fixed a crash that could occur in Hex Behaviors
Interface
Fixed a crash that would occur when you rename a city while the city screen is closed
Fixed a crash that could occur in the Hero Panel
Fixed a crash that could occur when hovering over a ruler portrait when a new round starts
Reduced likelihood of driver crashes occurring during story events and the victory scene
Fixed Broken Unit Icon after casting Inquisitors Zeal
Fixed a crash that could occur when constructing Hyperlinks
Combat
Fixed a crash that would occur when a unit takes an opportunity attack from a unit that applies slow with its attacks while moving
Events
Fixed an issue where Story Realm Quests would not resolve if a objective was completed before the Quest was received
Fixed an issue where Story Events wouldn't trigger if they reached specific Alignment brackets
Multiplayer
Fixed a crash that could occur in Multiplayer when Observe Combat was set to never
Disabled Quick Save in Multiplayer
Cleaned up NetSession better after a disconnect
Disabled generation of a MultiplayerTicks File
Modding
Fixed that modded-in armor colors would cause a memory leak
Fixed an issue caused by unexpected Symbols in a folder name resulting in mods being able to be loaded/recognized.
Fixed an issue where Cloud Locations would result in mods not being loaded/recognized.
Non-Functional Safe Area Ratio Slider
AI Behaviour causing “Opponents are Moving” hangs or End Turn crashes
Custom Titles reset in the finalize screen when editing a Custom Faction
Province with Underground Water cannot construct Special Province Improvements
Frequent Multiplayer Out of Sync, especially during Combat
Thank you much for your patience and support!
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https://store.steampowered.com/app/1669000/Age_of_Wonders_4/