A Skyrim dev broke the game before launch when they made thousands of tiny ants cast individual shadows: 'Why is the game running so slow?'
Bethesda RPGs are typically jam-packed with tiny details that most players will never notice, but which all contribute to the sense that you're existing in this reactive, believable world. "It's not just that I kill someone with a sword and there's a reaction to the crime," says former Bethesda producer Jeff Gardiner. "It's the sense that there's this living world around you and things happen."..
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