7.34c Gameplay Patch
Patch 7.34c is out now. You can check the notes here.
Oracle saw too far into the future. That is now fixed.
Over the last few days we've addressed several gameplay issues:
Fixed an issue where using Armlet could lead to double death bounties
Fixed Soul Ring not removing temporary mana at the end of its buff duration
Fixed enemy flagbearer creeps sometimes not showing their banners
Fixed shield rune not being visible on enemy units until they attack or get attacked
Fixed Ion Shell sometimes not being visible
Fixed Terrorblade illusions appearing the same as the real Terrorblade
Fixed buffs like Haste, God's Strength, and Fire Remnant not showing on the status bar of heroes
Fixed backdoor protection not being shown as a buff on towers nor the shield icon next to their health
Fixed the invisibility effect not showing on enemy heroes under a friendly Sentry Ward
Fixed Haste rune not showing as a buff on the status bar or being shown visually on the hero
Fixed Pudge Rot being invisible
Fixed an issue where Rubick stole Death Pact for free when stealing Skeleton Walk from Clinkz
Fixed Lone Druid's Spirit Bear counting towards Monkey King's Jinggu Mastery stacks
Fixed Lone Druid's Spirit Bear death counting towards permanent stacks for Axe, Necrophos, Slark, Lion, and Tidehunter
Fixed Desolator gaining damage when killing Spirit Bear
Fixed Spirit Bear attacks counting as Hero attacks when attacking Clinkz Skeletons, Lich Ice Spire, Phoenix Supernova, Pugna Nether Ward, Tidehunter Dead in the Water anchor, Undying Tombstone, Zeus Nimbus.
Fixed Spirit Bear death refreshing Axe Culling Blade and lowering Windranger Focus Fire cooldown with Level 25 talent
Fixed Lone Druid Spirit Bear displayed as the unit name on the Minimap
Fixed Tormentor not granting Spirit Bear a Shard if Lone Druid already has one, and not allowing allies to get Tormentor gold bounty if all allies already have the Shard
Fixed Tormentor particles sometimes showing in fog of war
Fixed a bug where inventory item icons would sometimes disappear when dragging them
Fixed a number of items' ability effects failing to equip in the Armory/Loadout
Fixed some free event reward items not showing up in the Armory
Fixed an issue saving the Taunt slot on custom sets
Fixed the default global light and shadow colors on the Autumn terrain
Fixed a display-only bug where certain magic resistance and physical resistance percentage values were being incorrectly rounded down a point below their actual values
Fixed a display-only bug where units with zero health or mana regeneration values would display as negative zero due to network-encoding quantization effects
Fixed a crash in Workshop Tools