7.33e Gameplay Patch
Patch 7.33e is out now. You can check the notes here.
Over the last few days we've addressed several gameplay issues:
Kobolds that are dug up from Trusty Shovel are now ordered to follow their owner (same behavior as Juggernaut's Healing Ward)
Fix newly spawned enemy units in Fog of War flashing on the minimap for a frame before becoming hidden
Fix spells not being able to target invisible units that were revealed by a sentry ward
Fix an issue where the hero stats tooltip for Evasion was not correctly rounding to the nearest integer value
Fix Tormentor treating creep heroes as summons that should be killed instantly when no valid hero units are within range
Fix a bug in the treasure UI causing rarity text to be clipped when an item is hovered
Fix Lich Sinister Gaze duration ignoring status resistance
Fix Phantom Lancer's Phantom Rush toggling off after dying
Fix rare crash when Spirit Breaker's Charge of Darkness is interrupted
Fix Oracle's "Fate's Edict Magic Damage Prevented" relic to properly count all damage that is prevented with the spell
Fix hero relics not progressing in Turbo
Patch 7.34 will arrive in August before The International Regional Qualifiers start.