3.25.2.0 Update Notes
Changelog
Added
T-Pose gesture option.
Crafting supply AllowEmpty and Prioritization options.
Changed
Trap damage includes owner for events.
Plugin UIs now support GUIDs.
Cargo data is now exportable for more assets (consumeables, placeables).
Improved client-side performance of farmable items.
Improved server performance of connection to player lookup.
Server kicks players exceeding threshold of "bad packets." This aims to address some cases exploited by cheaters to waste server performance.
Fixed
Unable to place traps which damage tires.
Unable to bind controls to Insert.
Unable to salvage empty magazines.
Prevent inputs from firing on the same frame as rebinding keys.
Prioritize salvaging magazines with lowest ammo first.
Exploiting plugin UIs to load cheat effects.
Player destroyed error during server shutdown when client hadn't finished disconnecting.
Duplicate visual bullets with several Ace skins.
Potential fix for a terrain hole cutting bug.
Editor loading multiple copies of the level simultaneously.
Train bug at very start of non-looping track.
Traps no longer wearing down with use.
Purple Paintball Hopper missing salvage blueprint.
SNS transport checks connection Steam ID blocklist before accepting connections.
Animal errors when animation variant count was set to zero.
Incorrect spawn table invalid error when referencing redirector asset.
Germany mine spawn table not spawning dirtbikes.
Farm growth progress bar not updating properly.
Decal-type-object renderers being created on dedicated server.
Server Bad Packet Kicks
By default, the server kicks clients sending intentionally invalid data. However, in some cases the server would ignore unintentionally invalid data. This could be abused by cheaters to waste server performance. To address this, the update adds per-IP and per-SteamID rate limiting to those cases. Called "bad packet rate limiting" in the server configuration file, hosts can adjust the window and threshold needed to close a connection. We'll keep an eye out for reports of false positives and adjust the defaults if necessary.