3.24.3.1 Patch Notes
Changelog
Added
Add_Default_Actions item property. Defaults to true when no actions are specified.
Buildable_Placement_Rule vehicle property. Replaces vehicle Supports_Mobile_Buildables property.
Fixed
Russia keycard door progress for players who follow a friend into the room.
Replacing vehicle battery using the wrong guid.
Headlamp not overriding Priority_Over_Cosmetic.
Duplicate automatic repair/salvage blueprint actions.
Default new terrain tiles to Fallback_Green material.
Map credits list cut off in some cases without enough height.
Push forward rendering decal out from surface 2 mm.
Exception when logging out inside ambiance volume.
Potential cause of out-of-sync NPC date/time counter.
Edit: Released a .2 patch to fix an exception related to effect cleanup. My apologies for any inconvenience! I'm still not actually sure *why* this exception arose after the .1 patch rather than the 3.24.3.0 update, so if you ran into it in .1 and know why I'd love to hear about it.