3.1.0 Build 130 Yayınlandı
Dear citizens of the Suzerainverse,
Our third open testing update launching right now. We have some focus testing requests for you listed below.
⚠️ Important:
This is your chance to get an early look at what’s coming, but keep in mind that this is not the final product. The open test build is still in development, which means bugs, balance issues, and missing content are expected. If you're looking for a flawless, polished experience, we recommend waiting for the full release. But if you want to be part of shaping the future of the game, your input will be invaluable as we fine-tune and polish based on your feedback.
Patch 3.1.0 Build 130 (28/04/2025)
Please help us polish and improve the experience by using the public bug reporting system and using the correct categorization for bugs, feedback, and ideas. All of this is done through our Discord server, which you can find here and in the bug report channel.
Missing Content and WIP
Game balancing is finalizing, please provide final feedback for launch changes. (Please avoid cheating; it hurts balancing)
New collectible achievement items are missing XP and currency rewards
Final new policies and situations are being added
34+ new achievements will be added with patch launch
Post-Nat RRG options are still WIP
Steam-rich presence content for the Kingdom of Rizia is missing
Epic achievements are to be implemented in the future
Rizia prologue journal entry order is wrong
Please Help Focus-Test Below Points
National Destabilization scene and balancing, how to end it, and keep it going
Modifier additions and subtractions at turn starts and ends
Please check if game panels are correctly registering choices
Sabotage event chain pacing & scene content
Dynamic sanctuary construction delays & rewards
Restoration & reparation content impact
Rusty Loans repayment clarity & relationship effects
ROG/RRG design changes and impact of balancing
Turn 8 to Turn 9 Tourism campaign & Stock Exchange decision outcomes
Common
Content
Implemented new version available notification for main menu
Updated IGDA logo in credits
Bug Fixes and Polish
New save files are moved to the top of the list in load game page
Fixed issue with duplicate names in database
Fixed issue with archetype selection gamepad navigation
Fixed issue with modifier apply order on turn end
National destabilization should trigger correctly now
Fixed issue with some tokens not being selectable on gamepad
Fixed issue with consent panel focus on gamepad
Fixed issues with scrollable areas on gamepad for load game page and royal decrees
Fixed issues with gamepad losing focus on some panels end
Removed incorrectly showing xp notifications on non-mobile builds
Kingdom of Rizia DLC
Content
Added narrative support for final new decisions
Added new economy situations and policies
Added civil war epilogue content
Added some feedback on religious groups and decisions at council meeting
Design & Balancing
Increased starting Romus Toras authority modifier by 3
Increased starting RRG budget modifier by 2
Made Rusty loan offers more likely
Increased starting Rumburgian Bond authority modifier by 1
Added more econ impact of self-sufficiency
Bug Fixes and Polish
Fixed wrong industrial capacity calculation additions and subtractions
Fixed wrong conditions for some decrees
Updated missing resource check for Arufelde decision
Fixed issue with some war event save data not triggering correctly
Closed looping dialogue in turn 7
Fixed wrong codex entry category for Sal
Fixed some wrong cheap Lespower deal modifiers
Added missing budget checks to cigarettes decision
Added fix for wrong authority buff or debuff based on supported house election
Fixed wrong Wruhecs Guardians actions and options in birthday scene
Fixed chilling with Lucita even though she is dead option
Fixed issue with profile being accessible on gamepad during story fragment end
Mobile Divergence
Added in app reviews for mobile
Fixed issue with S-Pen and scrolling on mobile devices
Fixed issue with quick store and profile switching on mobile causing issues