[21.11.24] Launch Update
CHANGELOG
Added
Loot from Fighting Areas will now be visible in the “World Overview” tab.
Loot dropped by enemies is now listed under each corresponding entry in the “Codex” tab.
Added a new merchant in “Spellkeep” selling magical goods.
Jarzothan and The Veiled Deacon now drop their weapons when defeated.
Changed
Revisioned contribution of Damage Absorption effects to the damage calculation.
Changed placement of all Hero Books rewarding a Stat Point when read, now a total of 5 of these books can be found.
Changed “Thornwatch Ruins” FA difficulty indicator.
Removed voice over from some companion’s barks played in scripted scenes.
Reagents when crafting will now be automatically fetched from stash if missing from inventory.
During the boss fight in “Thornwatch Ruins” the second wave will aggro as soon as the first is defeated.
Several quest rewards have been reassigned to ensure lore consistency and to add new magic related items as rewards.
Buffed boss The Devourer.
Reduced drop chance of Demonic Ashes.
Increased Damage Absorption values for all shields and balanced other shield stats.
Replaced bonfires’ VFX in Cleaverocks.
Fixed
Fixed respec altars showing a placeholder text along with the interaction prompt.
Fixed safe zone for “Ahr'Ilan” not fitting to its surroundings.
Fixed an issue where “Xamoth” remained available in “Stonechair” after being defeated for the first time.
Updated tutorial texts to match the new Legacy Points progression.
Fixed an issue with ground collisions in Amethyst Forest WFA.
Moved companion overlapping with a QG in Forlariath tavern.
Fixed an issue with bare-handed Cortians dropping a sword.
Fixed several typos and wording issues.
Fixed graphical glitches on Lindorwin Tavern and Windcrest Heights’ prerenders.
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