logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-UBoat

Thursday, August 8, 2024 8:48:33 AM

2024.1 Yama 5

Dear captains,
There is a new patch ready for version 2024.1.
Localization:
- French localization update by FvJ and Placebo.
- Japanese localization update by かねのもうじゃ.
- Ukrainian localization update by vovanvoks.
Graphics:
- Fix: When emblems were previewed in the U-boat upgrade mode, the currently painted emblem was flickering in between selections.
- Fix: Once Turm 0 received damage and became deformed, the emblem was disappearing from it until repaired.
- Fix: Paper pattern on the map was heavily vibrating after zooming in the map as close as possible.
- Fix: When a Type IID U-boat was submerged and the section view was being switched between an interior view and a deck view, for a second there was a fragment of conning tower visible that was completely dry.
- Fix: Emblems were appearing a bit blurry when DLSS or FSR were in use.
UI:
- The gyrocompass tool button for plotting a parallel course is now inactive, until a torpedo solution quality for the current target rises to at least 50%.
- Fix: A quick return to port button could be deactivated due to having not enough fuel, even if it was selected at the start of the campaign that this should not be a requirement.
Ships:
- Increased the rudder force on E and F class destroyers, their turning circle was too high.
Tutorial:
- Fix: It was possible for the quick return to port to be unavailable due to having not enough fuel after completing tutorial #2, #3 or #4 (it was still possible to return manually, as fuel is unlimited in tutorials).
- Fix: Tutorial no. 2 and tutorial no. 3 were failing at the beginning when they were started from Brest.
AI:
- Fix: NPC ships were crashing on land quite easily near ports when a high time compression was in use, the avoidance behaviour wasn't reacting quickly enough.
Missions:
- Fix: If a button for starting the selected assignment was rapidly clicked twice, the assignment could start in two copies and have various issues.
Ports:
- Fix: Minor aesthetical fixes to La Rochelle.
General:
- Fix: It was possible for the exclamation mark to remain above the head of a character that participated in a crew event. After activating that event again, it was usually not functional.
- Fix: Resolved various issues with Tight Packing skill.
- Fix: If a campaign was started in 1943 - 1945 and some time was skipped in the port, very outdated newspapers were appearing.
- Fix: Game could start to operate in a slow motion, even though pause wasn't toggled.
Yours,
DWS