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cover-Darkest Dungeon II

Thursday, February 6, 2025 7:17:46 PM

2.00.73617 Darkest Dungeon II - Kingdoms Coming_in_Hot Release

This build is deployed to our Coming_in_hot public beta branch. As always we like to let these builds soak on these public beta branches as we continue to work on the localization and other stability issues.
We encourage players who want to help test these changes and provide feedback to switch to either the "coming_in_hot" beta branch on Steam. Your save will carry over when you switch to that branch.
Note: We always recommend making a backup of your save file before switching branches!
Notes

Added new achievements
Fixed It's Complicated achievement not calculating correct (it now correctly checks for 8 unique heroes involved in relationships and not 8 active relationships)
Fix for Death Stamps using the wrong locators for positioning
Fix for palette loading errors when swapping characters at superhuman speeds
Fix for Pass Day breaking when swapping overlay screens very quickly
Possible fix for Click to Continue softlock
Fix for returning to Main Menu from Kingdoms causing some issues
Fix for a driving camera error that may have lead to a crash
Fixed an issue with Abomination beast mode animations which also caused a softlock on death's door
Fix for the Carrion Eater being able to mutate earlier than Escalation 2 in Kingdom.
Fieldstone: Turn End Stress reduced from +2 to +1
Added correct tag to the Meat Post to prevent insta-kill effects from being applied
Fix for Purple Screen softlock
Large Optimization pass

KNOWN ISSUE: There is an issue with the game LUT manager not updating correctly resulting in incorrect visuals at times