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Tuesday, May 13, 2025 9:51:38 AM

1.20 AI Balancing Round

Good news everyone,
again it's fascinating how much you can balance, improve and fix in such a long game development journey, isn't it? At least for us ;D
Warm regards, Jens & Martin.
P.S.: Please support Imagine Earth Project with a review here on Steam!
Improvements

Keep current zoom level when jumping to city
City extensions of Galaxies DLC now available in free play and competition game modes
Annoying car beeping sounds in cities removed
Clarified how satellite hubs are charged
Improved visibility of Icons in functions ring
Rounos: Rounosians don't accept donations anymore before Leen is there
Territory takeover reparations consider building value now
Construction tasks assigned to a plot with rocks or a forest can be canceled

Balancing

Fixed side effects of the city extensions of the Galaxies DLC that were randomly blocking the AI from building climate positive upgrades.
The AI will more likely work sustainable when the player does so.
Fixed another problem were the AI planting forests and using seed bombs could block it from building climate positive upgrades.

Fixes

Forest shows wrong examine message
AI is failing to give up after take over by Assimilator and having native camp
Ruins graphic error when teared down in water
Ideon map shows wrong natives on Bora
Bora: Other factions sometimes don't land
Bora: Pyramid taken by other faction
Bora: Leen finds no field to land