1.00.50313 - Face Your Failures - Hotfix
1.00.50313 - Face Your Failures - Hotfix
GAMEPLAY
Added many quirk interactions to Academic's Studies
Slight increase to candle cost of later character cosmetics
Removed Deathblow RES buff from Impervious Monsters
Reduced stress damage dealt in Jester's chapter 2 story
Chalk Dust: No longer requires target to be in Stealth and can now be Dodged, but will also remove any Dodge tokens
Confession 3 Boss
Cloistered Eye: Seek skills will now target a random hero when there's no random hero to target
Bifurcated Eye: Detect skills now targets random heroes
Cluster of Eyes: Evince skills now targets random heroes
Based on feedback since our 1.0 release we have decided to revisit the 3rd Confession boss. Today's update addresses a few of the most immediate issues, but be advised we are adjusting this fight further.
Fixed an issue preventing team names from working when they contained the Flagellant
Minimum Deathblow RES for Heroes has been raised from 5% to 33%
Minimum Deathblow RES has been reduced from 5% to 0% for monsters
Monsters that previously had 5% Deathblow RES, such as the Evangelist, now have 0%
Drummer: Order: Defensive Formation no longer grants +50% Deathblow RES for 1 Round
Knight: no longer uses En Garde if on Death's Door
Bishop: fixed an issue causing the Bishop to occasionally pass his turn unnecessarily
Inns can now only be generated once per expedition
The Hateful Pyre and The Stygian Blaze now grant bonus Deathblow RES to all monsters/bosses that have Death's Door
Confession 1: region 2 Oblivion's Rampart will now always be a Deacon fight
Confession 2: region 2 Oblivion's Rampart will now always be a Deacon fight and region 3 will always be a Cardinal fight
Reverberating Redoubt: Added Armor Tag
Fixed an issue with a Flagellant hero goal
Pillager Mongrel no longer gains Dodge when using Watchdog, but instead gains it on Riposte
Increased the appearance rate of Hero Shrines
Monsters can now have IMMUNE resistance levels, reflected in their mouse-over stats and pop text when struck by relevant abilities or combat items
KNOWN ISSUE: The new strings associated with this change are not currently localized, and will be patched in asap.
FIXES
Fixed an issue with the Fisherfolk Docker not receiving the stacking -10% Deathblow RES penalty if he survives a Death's Door check after being hatched via Spawning Grounds
A slew of animation and vfx improvements and polish
Added a new font for Chinese
Added new localization disclaimers by request of the various language loc teams
Fixed a softlock issue with a UI edgecase when you don't have all skills equipped and opening stagecoach menu at the same time
Updated our credits
Fixed an issue with the Fanatic Librarian kill achievement not counting when ignited
Added missing SFX to Bonesaw and Shred of Decency
Updated healing tab background art on the Hospital
Fixed an issue where using a combat item on the final boss would break VFX from correctly looping
Reduced Inn Mastery hold to upgrade timing from 2s to 1s
Fixed an issue where a rough patch would be hidden under the sand in the Shroud<
Fixed various Localization UI issues
Various VFX fixes
Updated Localization