1.0.15
⭐Changes inspired by our community!
Small Features
Added brief tutorial explaining the intent of Gemini challenge
Tutorial loot spell cannot have a gambit anymore now
Balancing
Gemini time between attack has been slightly increased
Heroes dialogs played while sitting on a bench are triggered more often
Music & SFX
Reduce Spirit Sword spawn sound
Shadow Clones death SFX was saturated
Interface
Increased window size for Key Chests
Visuals
Gemini falling clones attack visual for the right clone has been increased
Narrative Design
Typo of ""damages"" instead of ""damage"" fixed in several cases
""Shooting Star"" at Aura Refiner was not translated in several languages
Miscellaneous
Wrong description for steam achievement ""Beyond Horizon - Success an escape at Destiny Level 15+""
Japanese is now displayed 日本語 instead of 日本 in Main Menu
Updated Credits for backers names
Bug Fixes
Steam achievement ""Multi-Classed"" would not trigger correctly when buying Andromeda's drinks
Aquarius hit ground fury attack FX were not well positioned
Bellators would incorrectly target Ophiuchus during their special attack
During specific actions players could get locked outside of the fight arena in the last boss fight
Octave's shadow clone Bellator could follow the player during Andromeda's challenge.
Kiran's ""Double Whammy!"" perk, which cause it's counter to play twice, would trigger the effect incorrectly when being casted as player 2 during co-op
Steam achievement ""Pushing Limits"" would not unlock after upgrading a spell to level 15.
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