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cover-Astral Ascent

Tuesday, November 21, 2023 5:40:35 PM

1.0.15




Changes inspired by our community!
Small Features

Added brief tutorial explaining the intent of Gemini challenge
Tutorial loot spell cannot have a gambit anymore now

Balancing

Gemini time between attack has been slightly increased
Heroes dialogs played while sitting on a bench are triggered more often

Music & SFX

Reduce Spirit Sword spawn sound
Shadow Clones death SFX was saturated

Interface

Increased window size for Key Chests

Visuals

Gemini falling clones attack visual for the right clone has been increased

Narrative Design

Typo of ""damages"" instead of ""damage"" fixed in several cases
""Shooting Star"" at Aura Refiner was not translated in several languages

Miscellaneous

Wrong description for steam achievement ""Beyond Horizon - Success an escape at Destiny Level 15+""
Japanese is now displayed 日本語 instead of 日本 in Main Menu
Updated Credits for backers names

Bug Fixes

Steam achievement ""Multi-Classed"" would not trigger correctly when buying Andromeda's drinks
Aquarius hit ground fury attack FX were not well positioned
Bellators would incorrectly target Ophiuchus during their special attack
During specific actions players could get locked outside of the fight arena in the last boss fight
Octave's shadow clone Bellator could follow the player during Andromeda's challenge.
Kiran's ""Double Whammy!"" perk, which cause it's counter to play twice, would trigger the effect incorrectly when being casted as player 2 during co-op
Steam achievement ""Pushing Limits"" would not unlock after upgrading a spell to level 15.

- The Hibernian Workshop Team

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