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cover-Core Keeper

Tuesday, November 12, 2024 9:59:23 AM

1.0.1.4 Stability Patch Notes

Gameplay:
Gear can now be equipped from the hotbar by right-clicking.
Made more crafting stations salvageable, including anvils and smelters.

Other:
Save files are now checked for invalid tiles when loaded. This allows worlds that have invalid tiles, for example as the result of a bug or faulty mod, to be recovered by restarting the game.

Performance:
The flame particles in the burning condition effect now update on a worker thread instead of the main thread.
Urschleim’s particles are now correctly disabled on Low particle quality.
The electric beam effect no longer updates when the effect doesn’t appear on screen.
Sprinkler animations no longer cause excessive memory allocations.

Bug fixes:
Fixed an issue where switching quickly between crafting stations could cause the UI to become unresponsive until the game was restarted.
Button hint icons no longer appear on the loading screen.
Ore boulders no longer use the wrong ground sprites in the Dirt biome.
Fixed an issue that made it look like crystal gemstones (Jungle Emeralds, Ocean Sapphires and Desert Rubies) were dropped, even though they weren’t.
Fixed an issue with mispredicting tile destruction when using beam weapons.
The inventory shortcuts information window can now be opened and closed more reliably.
Ore boulder spawn rates no longer scale by Biome Chaos instead of Ore Density in the world generation settings.
Replaced broken Abyss Trees in the Oasis Settlement scene that contains a Geyser in the Desert biome. This fix will only affect newly generated instances of this scene.
Slime bosses’ jump attacks now destroy non-wall tiles like roots and fences.
Map markers and pings are now correctly centered at the cursor position.
Cross circuits now correctly light up even when the electricity power is very low.
Azeos now creates ground tiles where they die to ensure the boss chest can always spawn.
Stalagmites hidden under the ground no longer block roots from spreading.
Galaxite Walls can no longer be placed on pits since they do not have a ground variant.
Fixed an issue that caused the Mold Cicada to drop a duplicate of itself when being broken.
Fixed an issue where Lava Butterflies would consistently miss the player.

Playfab improvements:

Improved Cartography Table to not cause lagging anymore when used.
Fixed Epic join issues when recreating session ID.
Added "Too many join requests" messages when spamming refresh button in "join session"- menu