This game is / was a lot of fun at first. As you continue to develop your company / app it gets pretty rough in the later game. Two particularly troublesome parts that don't make sense.
1) DDOS attacks are way too frequent - when you put in DDOS protection the customers dislike it. When you couple this with needing ad's for revenue and things like ad-block prevention - you can't seem to keep positive user satisfaction - even with many other 100% modules.
2) Ad-block is way too pervasive at the higher level. It was 60% and eventually 90%+. When you use the obfuscation to still be able to sell ad's, it impacts customer satisfaction and people leave the site.
Overall, a lot of fun early on but doing the later stage / larger company stuff doesn't seem very well tuned. They should make a service you can subscribe to for DDOS prevention that doesn't impact customer satisfaction as exists in the real world. Alternatively, they should re-work the Satisfaction system. You can have 7+ modules with 100% satisfaction, but they aren't cumulative so the more value the site has doesn't matter. It shouldn't take detractors away from the sub-total, it should be cumulative.