Developers, how do you like the idea of adding a strong sledgehammer blow to the game that will destroy any wall or ceiling that is not energized? A 1-minute recharge can also add a large explosive charge to the game. By the way, the game became popular after the release of the add-on due to the 3 different classes of ships, it seems to me that if you do this in the following additions, the popularity of the game will grow rapidly, and I also want to disassemble submarines in the game again, for example, the Russian nuclear submarine Typhoon You can also make contracts more difficult by increasing the number of certain resources or items to 6 or 7. regarding bugs, the game tells me that I have a certain number of non-metals there, although in fact I don't have them. if I try to sell them, it will show that I have 0 of them, although the upper-left corner of the screen shows that I have a certain number of them. regarding ships, players want a large one-piece ship, or you can create a special mode in the main menu where the player is given an empty ship hull divided by red fasteners into sections that will be removed by a crane to create their own ship where walls, floors, furniture and heavy elements will need to be placed, their various options, and winches so that they reach the parts of the hull that it needs to be dismantled and after that it will be possible to load the ship so that it can be ordered via a laptop and disassembled
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