I've seen a small amount of extremely negative people about this game.
I'll say it right away: it wasn't worth €20 back when it came out, and after all the QoL it's still not worth that amount in my humble opinion. I got it for cheaper.
However, it's a game you immediately grow affectionate to. It reminds me of those 2010's Simulator type of games, like Surgeon Simulator, with the controls meant to be initially hostile towards you, but in a super fun way.
Crafting items by hand is something that should be explored much more and this game is about just that. You can play it seated or standing, with or without picking items remotely, and it gave me no nausea. Again, you grab with the trigger button, not with the actual grab button, but it's an intended mechanic to make you feel weird and trippy.
There's also a bit of strategy elements, with managing money vs jobs, buying items when they're low, buying furniture to hide the items.
It's a good game overall, the only thing that makes it not worth the price is the AMOUNT of content: about twelve items to craft, four small stages, three game modes which are "main game", "like main game but you decide what to unlock gradually, giving you a feeling of roguelike", "craft until time runs out".
I'm REALLY looking forward to the sequel, though. Definitely check that out, it'll have co-op too!