Pros:
- The atmosphere can be suitably light-hearted or eerily dark when needed.
- The Pizzaplex is so damn cool to look at and is just really visually appealing. There are also tons of easter eggs and references scattered across the attractions that FNaF fans will be pleased to see.
- The animatronics, for better or for worse, all have distinct and memorable personalities. It's a plus to me however, as I feel that their personalities mesh well with the overall tone of the game.
- The endo section at 3AM is an actual nightmare to go through on a blind playthrough (in a good way).
- The music, and the sound design in general, slaps.
- It's very possible and valid to play this game with stealth, i.e. crouching behind objects, making distractions, utilising hiding spots and watching the cameras to plan your next move, which really amps up the tension and overall mood of the game in a way that I suspect was the intended method of playing.
- The free Ruin DLC, which adds a whole new campaign with a new protagonist following the events of the base game, does an incredible job of improving on many negative aspects of the base game, most of which are covered in the cons section of this review.
Cons:
- The game has a recurring habit of telling you to go somewhere in the Pizzaplex, only to then say that you're missing an item of importance and instructs you to go to some other location a mile away then come back with said important item.
- Couple instances of poorly guided progression, i.e. no clear indication of where to go next, or the game gives you a hint on what to do only once, and never repeats it ever again.
- The provided map of the Pizzaplex is poorly designed, which is a shame, considering the point above.
- The overabundance of STAFF bots are an absolute pain in the butt to deal with at times.
- Post-6AM spawns the only usable save station in the atrium balcony. All other save stations are disabled. This is both a pro and a con in my opinion, since it really adds to the tension of getting through the final animatronic decommission without dying, but can also lead to loss of both time and effort either through loss of progress by dying before saving, or having to trudge over to the atrium every time you want to save your progress.
- The game's story might make some FNaF 1~6 lore enthusiasts weep.
- This game takes up a rather unreasonable >80GB of your storage.
- You need a somewhat decent device to comfortably play this game. Not an absolute high-end build of course, but at least a mid-tier is recommended, while a low-end will most definitely struggle. I recommend checking benchmarks to gauge the expected performance before purchasing.
Overall:
FNaF SB is definitely worth a try in my opinion. While it's far from the best game ever, and also has some untapped potential here and there, provided that you're able to run the game, and have the storage and money to spare, this game is a fun way to pass the time, and is also rather decently replayable. The infamous game-breaking bugs and glitches are also mostly fixed at the time this was written, making now a better time than ever to try the game out. A solid 7/10, though I also recommend buying this game when it's on sale.