I've been on a "survivors-like" kick lately, which is somewhat surprising because it was never a genre I thought held much interest for me. But here we are.
This game is actually pretty unique within the genre. It has all the regular tropes, but you are a froggy piloting a mech, and both your froggy and mech can attack. But unlike most survivor-like's... this is not an auto-attack game. You actually fire off the attacks for your froggy and your mech. I played that way for a while, and it was super fun but not super effective. There's an option in the menu that allows you to make the mech auto-attack, that way you can focus your attention on froggy attacks, and honestly this really worked better for me. You still trigger your mech's class ability on your own, but the basic attacks of the mech just happen automatically. You are using twin stick aiming for the whole thing, but you fire off your froggy's guns on your own. This can matter because of the way froggy has to reload.
There's all kinds of unlocks in this game, from different mechs and froggies with completely different abilities and stats, to different weapons for each mech and froggy, to universal ability points that affect all mechs and froggys... it's got a lot. Each weapon also has perk slots that you can unlock. So there's a ton of stuff to unlock here. You can also unlock all kinds of paint schemes just to make yourself look cool. The game does cater to multiplayer a bit in that some abilities will buff teammates but not you... I found this a little disappointing, but in all honesty its not that big of a deal. I don't think the community for this game is huge, but I'm sure on discord on something you can find players if you are into that.
I found this one a bit more challenging than most survivors-like's out there. Unlike something like Soulstone Survivors, you don't feel like a god in this game. The game gives you on screen markers that point to the closest gem, which are kind of like boosters that you attack and they pop out some kind of reward. Often its healing, although you can also get things like a short term autogun or an electric blast that stuns all the enemies for several seconds and gives you a chance to clear yourself an area.
I feel more swamped in this one that in most I've played... this definitely has you scooting around trying desperately to not be surrounded. Dashing is on a rather large cooldown as well (several seconds), so you have to be careful.
I'm really surprised at this one, I quite like it and it is unique enough that it definitely will stick around in my survivors-like rotation.