Valheim Review (mredcbr1000rr)
I'm going to start out by saying that I normally loathe almost every system this game utilizes. Item durability, survival, food crafting, minimal storylines... all of it. We hates it, my Preciousss... BUT (Sir Mix-A-Lot levels of but to follow) this game puts it all together in a way that makes it far more than the sum of its parts. I normally tell people that this game reminds me of Minecraft meets Vikings because that's the simplest analogy. You craft your way up from the usual naked meatbag into being a flaming-sword swinging, steel-clad wrecking ball. Your first house is probably going to be a pathetic wooden box behind whose walls you'll huddle like a scared ball of uselessness, BUT by the end you're living in a massive ego-stroking fortress of awesomeness and striding forth from its halls in fearless search of whatever baddy is too damn stupid to run screaming from the terror you've become. Longships, sea serpents, massive storms on land and sea (no, really- the waves are ridiculous), flying serpents, the undead, blobs (because of COURSE there are evil blobs), and even giant leeches. I guess the mind behind this game is a fan of The Princess Bride? My friends and I have built more castles than a Norman king, killed more dragons than a library full of Dragonlance novels, and shot more seagulls than Florida Man could ever dream of. The drop-in co-op is solid and makes an already good game great. If you like viking games, builder games, or survival games, then this game is a no-brainer. Buy it, play it, enjoy it. Just don't forget to craft some food before climbing on top of your in-game house in order to finish the roof, because dying from falling off of your own roof is dumb. It happens. A lot. Seriously.