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Monday, September 4, 2023 6:29:17 PM

Gnosia Review (kirbo)

GNOSIA is a visual novel styled type of game that plays like the communication games of "Werewolf" or "Mafia". I'm only familiar with the former, and it felt like a similar game but with an altered scenario to it. These games usually require a group of people to play, so GNOSIA manages to turn it into a single player experience by having a skill system that allows the player to strengthen their skills with experience they gain from playing, and additionally by having a cast of characters with set personalities and behavioral patterns. The key to victory alongside understanding the rules of the game is to master playing around the different characters, knowing when to trust or doubt them.
The gameplay loop asks the player to continue to experience "actual loops" of the situation they find themselves in, trapped in a spaceship where a contamination from Gnosia has been confirmed. There is a main plot which revolves around finding out new information about the participants and the loop itself, progression is presented with special events that trigger at the beginning, throughout or at the end of loops. I found the story to be really engaging even if it isn't incredibly strong. The whole suspense that's caused by the continuous loops was really captivating.
A little bit of luck on your side is required for the progression, as certain events require specific situations to trigger, which involve certain events to happen during discussion and specific characters to be around. This COULD be annoying but the game provides a feature that will make it more likely to discover something you lack. Once you're in the right track, even if you fail to meet some situation through the end, you'll be left with a clue on what to replicate to get it again. I personally didn't really struggle finding the events and I did enjoy the discussion game, so that kept me entertained even if I wasn't finding something new every loop. Recommended for fans of discussion games of this type.