This is the best Action Roguelike I ever played after Hades. It combines procedurally generated levels with challenging combat and rewarding exploration. The story is minimal, but the gameplay more than makes up for it, creating an addictive loop of dying, learning, and improving.
Gameplay: 10/10
Dead Cells fluid and responsive combat with featuring various weapons, skills, and power-ups in the fray. Its difficulty is quite high yet fair. Its nature as a roguelike keeps each run fresh even though the punishing difficulty won't appeal to everyone. Parry system in this game is well made, its actually so much satisfying to parry like Sekiro.
Graphics: 8/10
The pixel art is quite amazing, with rich colors and detailed animations. Environments are diverse and atmospheric. This style complements the game's fast pace. Don't really care about graphics actually. Loved the artstyle!!
Sound & Music: (9/10)
The soundtrack is dynamic and immersive, making the game even more intense. From eerie ambient tracks to high-energy battle themes, the music keeps you engaged. The sound effects, like weapon clashes and enemy growls, are crisp and satisfying.
Replayability: (10/10)
Dead Cells is an exemplary game in terms of replayability, thanks to its procedural generation and variety of combat options. Every run feels different, and the progression system offers meaningful upgrades that encourages you to keep coming back. Dungeon generation is actually random always making this game more interesting to play again and again.
Dead Cells is a must-play for fans of challenging action games and roguelikes. Its fast-paced gameplay, beautiful art, and high replay value make it an indie gem.
Final Score: 9/10